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Forums - Gaming Discussion - Anyone else absolutely despise the way the industry is moving?

freebs2 said:
Yes I don't like the way gaming is going, thanks to elitist clowns who can only think of graphics, realism and FPS shit. Those who think a 2 year old game is outdated, who buy 3 identical FPS games at year, who prefer a game to watch rather than a game to play or a cool character to a good game, who think a game is mature because is violent. That's what is ruining gaming. There is not casual gaming and hardcore gaming, there are just games you may like to play and games that you don't. You do want games to use motion control beacuse you'll look like a douche. Hello! You're playing, you're not doing something useful to yourself or to others, you're playing just like little kids play, if you want to do something manly go study or go to work.
I said it, free to ban me

Hence, I will always be a nintendo-sony gamer (future tense), even if they don't exist as a console company. While graphics and realism, might occur with one of those two. It still feels unique in the sea of indenticals. 



 

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I just read this thread right after I created this thread: http://gamrconnect.vgchartz.com/thread.php?id=130012&page=1#2

Sometimes, I just don't know. I see this new technology and I think it's cool and that it's going to "Revolutionize the industry" but in the in, 9.5 times out of 10, it's just some gimmick that the industry higher ups try (and fail) to integrate into gaming.



spenderzz said:
S____M____C____C said:
badgenome said:
S____M____C____C said:
badgenome said:
I agree. If every game isn't aimed directly at me and my demographic with laser like focus, I become cranky and often soil myself in rage.

That's not my point.

My point is that I want a hardcore system, I don't care if there are one or two casual titles on it.

It seems we'll get casual systems, with some hardcore games on them. I don't want that! 

I'm not sure what you're angry about. Basically all Nintendo showed was a funny controller and a bunch of PS360 games, so even they are acknowledging that they can't afford to ignore that demo anymore. What exactly is a "hardcore" system? Something with a traditional controller?

I want a system that:

- Has a great focus on core games. All the core players like this system

- Has a good online service

- Looks neat. Preferably black with blue/red colouring. Shouldn't look like something you could find in a young girl's bedroom

- No motion control options. Just a good, solid controller that is easy to use and works well

- Has very good graphics

.....No-one seems to focus on the core anymore the same way that Xbox and PS3 did. Maybe I'm just a idealist, but I don't like the way all the companies are trying to appeal to both, or moreso the casual audience. What I think we need is a company who's target market is solely the core.

- Both 360 and PS3 have good online services, and although Nintendo didn't talk about it I assume Wii U will have a decent online service as well.

- If you care what a console looks like, I don't even know what to say about that.

- As long as a regular controller is still available and supported, not wanting a motion controller to even exist is just childish and dumb.

- 360, PS3, and Wii U all have very good graphics.

It's ridiculous how short people's memories are.  PS2 had, by far, the biggest library of core games ever to exist on a system, and I'd guess that the ratio of core games to casual games was 1:3, if not less.  PS2 was loaded to the gills with casual games, had a huge focus on casual games, and sold such an insane number of units precisely because it offered casual games as well as awesome core games.  Having casual games on your system not only does not automatically mean there will be less core games, it kind of ensures that there will be more core games in the long run because it drives the install base and generates revenue.

I dont think that turned out that way for the WIi



melbye said:
All we have seen of Wii U so far is the controller, tech demoes and a sizzle-reel that contained a early prototype Tekken and PS3-footage. Right now i am really pissed at the so-called hardcore(AKA elitist casuals). They got a controller that they wanted with two sticks, and all the buttons a PS3-controllers had and they still bitch, as i knew they would. Again Nintendo says they want to make a experience for everyone, and again all the elitist casuals hear is that Nintendo will only make mini-game collections and casual-games


who are these people bitching might i ask?? If anything from what i seen on this site its the Ninty fans that are going all freaky, the HD guys are either excited or just indifferent



d21lewis said:
I just read this thread right after I created this thread: http://gamrconnect.vgchartz.com/thread.php?id=130012&page=1#2

Sometimes, I just don't know. I see this new technology and I think it's cool and that it's going to "Revolutionize the industry" but in the in, 9.5 times out of 10, it's just some gimmick that the industry higher ups try (and fail) to integrate into gaming.

But how do we find the 0.5 out of 10 where it does improve the experience if we don't search? If everyone was just using old controllers, we'd be stuck in a rut. Kinect, Move and everything else is an experiment in how we can improve our games. Some times you find good stuff, and other times you don't. But have to try to find the good stuff in the first place to find it.



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S____M____C____C said:Slightly better graphics than are available now, a ridiculous controller (I mean who wants to kick back in the evenings and try to manage that thing!


really?  please tell me what turned you off so bad that it was intimidating.  All i saw was basically it could be the tv, or from the few games it acted as the menu.

 

so you would rather go through the menu on the tv screen using a standard controller by scrolling using the analog sticks and pushing x and o and so on versus a touch screenn to click through?



Rainbird said:
d21lewis said:
I just read this thread right after I created this thread: http://gamrconnect.vgchartz.com/thread.php?id=130012&page=1#2

Sometimes, I just don't know. I see this new technology and I think it's cool and that it's going to "Revolutionize the industry" but in the in, 9.5 times out of 10, it's just some gimmick that the industry higher ups try (and fail) to integrate into gaming.

But how do we find the 0.5 out of 10 where it does improve the experience if we don't search? If everyone was just using old controllers, we'd be stuck in a rut. Kinect, Move and everything else is an experiment in how we can improve our games. Some times you find good stuff, and other times you don't. But have to try to find the good stuff in the first place to find it.


I can agree with you on that.  I even made the argument defending Microsoft's performance at E3 based on this.  But sometimes, it's just hard to see the improvement.  It's like adding flashing lights to monopoly or making a mechanized version of a classic board/card game.  Yeah, we sometimes get impressed by the bells and whistles but those flashy versions always end up being forgotten while the traditional version lives on.  I get disheartened sometimes.

Things like motion controls (when the tech was finally right), online play, and touch screen controls seemed like "obvious fits".  I think that's why they work so well.  Other things seem like "Forced fits".  If the company has to try so hard to sell something to us, maybe it's something that we don't want/need.  I don't know.  I'm just trying to figure things out, here.  Glad this discussion is taking place.



I'm a fairly old school gamer. I was just a kid when the Atari system was in its prime and its decline but over the years, I've seen a lot. From my point of view, gaming was, for the most part, a TV, a console, a controller. It was good. Well, since the very beginning, the cutting edge industry of gaming has been the testing ground for new technology. Well, with a few exceptions, most of the new innovations that come to gaming have been gimmicky, at best.

There was the Power Glove. A device that let gamers interact with the game buy punching in mid-air and moving individual fingers (it was "So bad!"). There were various "Light Guns". From the Konami Justifier to the Nintendo Zapper to the Sega Menacer. They let you shoot objects on screen while using a facsimile of a gun. There were lesser known items like the U-Force (you held your hand in front of two sensors, allowing you to control a game without actually holding a controller), the Turbo Touch 360 (replaced the d-pad with a touch screen), the Sega Activator (full body movement controls). Other devices that recieved limited support but added to immersion were the Power Pad, Dance Dance Revolution dance mats, Guitar Hero/Rock Band instruments, and the Tony Hawk RIDE board. I could go on and on and on and on about the various cameras, microphones, e-readers, etc. that came out over the years. But look where we are, today. One could argue that, for all of the advances in technology, we are basically where we were when gaming first started--a TV. A console. A controller.

And that's what bothers me about the state of gaming, today. The integration of online (which isn't a new thing but really caught on, during the last gen and this gen) and motion controls (loved by some, and hated by others) are about the only features that seem to have made a permanent impact on gaming. Well, since the Wii became a massive success based on the promise of a new experience, it seems like nobody wants to launch a console without a "Gimmick". But look at the Wii. I own/enjoyed the system but how many gamers and customers bought the console, grew tired of the gimmick, and then asked, "Now what?" Was the Wii the right way to go? Yeah, Sony and Microsoft went after their market with the Move and Kinect (respectively) but was it time? Which leads me to the whole point of this rant: Technology for the sake of technology.

Are things like the Dreamcast VMU, Kinect, Move, the Wii Remote, the 3DS's 3D screen, the Wii U's controller, the SIXAXIS motion control, the PS Vita's touch pad, etc.. just there to hook us? Do the gaming companies actually know what the hell they're doing when they push these things on us or are they just pushing the technology out of the door in the hopes that someone will figure out what to do with it? Are we just gunea pigs for new technology? Forgive me, but sometimes, I have a hard time figuring out exactly what all of this new stuff brings to the table when it comes to improving my gaming experience.



oniyide said:
spenderzz said:
S____M____C____C said:
badgenome said:
S____M____C____C said:
badgenome said:
I agree. If every game isn't aimed directly at me and my demographic with laser like focus, I become cranky and often soil myself in rage.

That's not my point.

My point is that I want a hardcore system, I don't care if there are one or two casual titles on it.

It seems we'll get casual systems, with some hardcore games on them. I don't want that! 

I'm not sure what you're angry about. Basically all Nintendo showed was a funny controller and a bunch of PS360 games, so even they are acknowledging that they can't afford to ignore that demo anymore. What exactly is a "hardcore" system? Something with a traditional controller?

I want a system that:

- Has a great focus on core games. All the core players like this system

- Has a good online service

- Looks neat. Preferably black with blue/red colouring. Shouldn't look like something you could find in a young girl's bedroom

- No motion control options. Just a good, solid controller that is easy to use and works well

- Has very good graphics

.....No-one seems to focus on the core anymore the same way that Xbox and PS3 did. Maybe I'm just a idealist, but I don't like the way all the companies are trying to appeal to both, or moreso the casual audience. What I think we need is a company who's target market is solely the core.

- Both 360 and PS3 have good online services, and although Nintendo didn't talk about it I assume Wii U will have a decent online service as well.

- If you care what a console looks like, I don't even know what to say about that.

- As long as a regular controller is still available and supported, not wanting a motion controller to even exist is just childish and dumb.

- 360, PS3, and Wii U all have very good graphics.

It's ridiculous how short people's memories are.  PS2 had, by far, the biggest library of core games ever to exist on a system, and I'd guess that the ratio of core games to casual games was 1:3, if not less.  PS2 was loaded to the gills with casual games, had a huge focus on casual games, and sold such an insane number of units precisely because it offered casual games as well as awesome core games.  Having casual games on your system not only does not automatically mean there will be less core games, it kind of ensures that there will be more core games in the long run because it drives the install base and generates revenue.

I dont think that turned out that way for the WIi


nintendo was trying to come back hard in the console race after the GC throw down..... they capitalised on a new idea and first party games.... and the nintendo world in general..... I mean nintendo is to video game industry what disney is to theme parks.... the most famous world wide by far..... the most likable brand image probably but certainly not for grown ups most of the time.....

nintendo is a gateway to core gaming :P the ninty fans are just kidults who refuses to grow up lol :P (I'm just kidding, I love the ninty world and always have a good time with friends playing the famous titles, smash bros, mario kart, wii sport etc... ) but I'm the kind of guy that buys one system and stick with it.... the wii didn't appeal to me in the way HD consoles did... and there is simply no way I have a sony device in my house lol :P



Yesterday, I gave the Kinect Fun Labs a try. I didn't have much time to get into it, though. Anyway, I created a perfect copy of my daughter's stuffed tiger and controlled it on screen with my body. Then, I created an Avatar that looked like a cartoon character with a human face--creepy, to say the least. Then, I went to bed. I figure the AR games on the 3DS will give me the same feeling. A cool bit of tech that I'll probably try once and forget before moving back to traditional games.

Don't get me wrong. I LOVE games like Dance Central just like people loved games like Guitar Hero. I just don't know how much longevity they can provide and if they're the right direction to move in. I guess, like a lot of us, I don't know what I want. I just know that something feels wrong.