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SOCOM 4: Impressive New Gameplay Footage Emerged

Forums - Sony Discussion - SOCOM 4: Impressive New Gameplay Footage Emerged

leatherhat said:
Chroniczaaa said:

Classic mode still isn't classic enough, where's my fucking lean and grenade arch? It's one thing to change SOME stuff of the last game but to completely change everything except the third person aspect it's not the same game anymore. This is a byoproduct of this dumbed down cod-clown generation. 2 primarys?

Edit. Doesn't mean the game will be bad or anything. It's just not socom.


Where did you hear that? All Ive heard is that it has the classic gameplay of SOCOM.

Listening to any of Zipper's recent vids rewards SOCOM fans with an interesting tidbit - they will not be disappointed in the gameplay. My guess is that it will definitely feel like a SOCOM title.



                                                                                                             

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Jay520 said:

Hardcore isn't ALWAYS better ya know

yes it is, it really realy is.



Beuli2 said:

So, what's the difference between this and the other hundred shooters out there?


I wouldn't expect a Nintendo fan to understand. 

just kidding, I love Nintendo too.

 

I think the main reason I like socom over other shooters is the level design. The levels are designed perfectly IMO. 

A lot of you harcore guys are saying that the gameplay sucks and what not. I disagree. Small things like lean and peak will not dramaticly change the gameplay experience. I feel that level design is more important than things like that.

The only SOCOM games I've played were on the PSP, and those games used a lock-on target system and I had a blast with that. There were no lean and peak and shit like that. I'm pretty sure I'll love SOCOM 4.

Just my Opinion.



goforgold said:
Jay520 said:

Hardcore isn't ALWAYS better ya know

yes it is, it really realy is.


Not always.

Change can be good sometimes. We should wait and find out if that is the case considering no one has played it yet.



CGI-Quality said:
Chairman-Mao said:
CGI-Quality said:

Watch the video I posted, nothing but stealth gameplay. Besides, how can you say a game sucks without playing it?

I've yet to see any stealth (although I'll try and watch the whole video you posted)

It would make sense to watch that vid, as like I said, it's entirely stealth-based. 

I sure hope so! And its not just the stealth/tactics I loved about SOCOM its also just the small things that make it more realistic than something like Call of Duty, things like how you have a certain number of magazines for your gun and they don't just magically refill themselves when you reload i.e. if you reload with 4 bullets left on the clip you are stuck with a magazine with just 4 bullets in it, its doesn't magically refill to 30 rounds. 

I'm sure Zipper won't take those sorts of details out, its just the entire game experience I'm still worried about. 



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Jay520 said:
Beuli2 said:

So, what's the difference between this and the other hundred shooters out there?


I wouldn't expect a Nintendo fan to understand. 

just kidding, I love Nintendo too.

 

I think the main reason I like socom over other shooters is the level design. The levels are designed perfectly IMO. 

A lot of you harcore guys are saying that the gameplay sucks and what not. I disagree. Small things like lean and peak will not dramaticly change the gameplay experience. I feel that level design is more important than things like that.

The only SOCOM games I've played were on the PSP, and those games used a lock-on target system and I had a blast with that. There were no lean and peak and shit like that. I'm pretty sure I'll love SOCOM 4.

Just my Opinion.

see you have to play a SOCOM with lean and peak to know how much it helped to define the gameplay experience,

now unlike most other true SOCOM fans I'm not gonna completely dismiss this game as yet another fanchise screwing it's core for casuals until I actuallyplay it. But I gotta say, from what I've seen so far, not looking to good, I haven't seen anything that makes this a SOCOM game other than 3rd person and the title. but as I said, I'll have to play it first.



CGI-Quality said:
leatherhat said:
Chroniczaaa said:

Classic mode still isn't classic enough, where's my fucking lean and grenade arch? It's one thing to change SOME stuff of the last game but to completely change everything except the third person aspect it's not the same game anymore. This is a byoproduct of this dumbed down cod-clown generation. 2 primarys?

Edit. Doesn't mean the game will be bad or anything. It's just not socom.


Where did you hear that? All Ive heard is that it has the classic gameplay of SOCOM.

Listening to any of Zipper's recent vids rewards SOCOM fans with an interesting tidbit - they will not be disappointed in the gameplay. My guess is that it will definitely feel like a SOCOM title.

Lol Zipper doesn't care about the fanbase that made socom popular in the first place. They don't listen to their forums or really anybody. Noones ever asked for removing grenade arch, regenerating health, matchmaking, dual primarys, NO DEMOLITION MODE WTF, 16v16 battles, a cover system, no pistols, push to talk, NATO team and Girl special forces, no lean? It should be called MAG third person.
EDIT. Theres so many things that they changed i can't even remember them all. Taunts are gone, so are thermal scopes, and an over-the-shoulder view.



"Defeating a sandwich, only makes it tastier." - Virginia

Chroniczaaa said:

Lol Zipper doesn't care about the fanbase that made socom popular in the first place. They don't listen to their forums or really anybody. Noones ever asked for removing grenade arch, regenerating health, matchmaking, dual primarys, NO DEMOLITION MODE WTF, 16v16 battles, a cover system, no pistols, push to talk, NATO team and Girl special forces, no lean? It should be called MAG third person.

It's fairly obvious that you've not been keeping up. I advise checking out YouTube vids with developer diaries/interviews with Zipper, they speak directly to the fans in multiple clips.



                                                                                                             

Maybe the technology from the PS2 days improved so much till now that even real life changed and zipper is changing socom to reflect this?

I can make funny excuses now, can't I?



CGI-Quality said:
Chroniczaaa said:

Lol Zipper doesn't care about the fanbase that made socom popular in the first place. They don't listen to their forums or really anybody. Noones ever asked for removing grenade arch, regenerating health, matchmaking, dual primarys, NO DEMOLITION MODE WTF, 16v16 battles, a cover system, no pistols, push to talk, NATO team and Girl special forces, no lean? It should be called MAG third person.

It's fairly obvious that you've not been keeping up. I advise checking out YouTube vids with developer diaries/interviews with Zipper, they speak directly to the fans in multiple clips.

I don't care how many times zipper is going to tell us they're listening to their fans because they're very obviously not.
Did you even look at my list of rediculous changes, it's like you brushed all that off and simply said "Well zipper said this and that so I'm just going to listen to them *ignore ignore ignore*."

EDIT: i have listened to most of their interviews and I don't even know how you think any of them actually appeal to old socom fans. Besides the stealth gameplay everything else looks like horseshit.



"Defeating a sandwich, only makes it tastier." - Virginia