You contradict yourself a bit...
If Mass Effect 1 playtime/choices/conversations/actions had no bearing on Mass Effect 2 then definitely it would NOT matter.
However, it does have bearing. Something like 200 different possible outcomes (cant remember where i saw an entire list, but it is around that number) that Ps3 owners probably can't have other than a pre-set number.
The contradiction might have come from me leaving out the word "NOT" before my edit. And I agree that a well made RPG with choices will have bearings especially if it's tied to a sequel. But what's to stop someone who played Mass Effect 1 only to decide to play the PS3 version of Mass Effect 2 to get that potential better experience? That player has the option of recapping the story of the original in the comic into to coincide with his original actions. I don't see the issue here in regards of enjoying Mass Efect 2.
I dont mean this in slightest offense, but I don't think you fully grasp what I am saying. I am not saying that PS3 people can't simply play ME1 on another console/pc. Sure they can, but it wont affect their PS3 game. The contradiction you made is when you said "Mass Effect 1 is Mass Effect 1" . That game has bearing on every subsequent gmae in ME series.
In Mass Effect 1, players choices and things you did carried over into Mass Effect 2, using the SAME save file.This was a huge selling feature for the game. One that even if you play ME1 on PC/360 and THEN play on PS3, WILL NEVER get to enjoy. EVER. Bioware said you can choose the basic choice options: whether or not Wrex dies, Ashley dies, etc at the start of the PS3 version... but those are the most basic choices made in ME1. There are over 200 things that PS3 people won't have that is unique to their game. My friends and I all played similar games of ME2, but many little things happened differnetly as a result of our ME1 save files... different characters resurfaced, different missions came about, or altered conversations.
Yes, the PS3 version definetely comes with free DLC and improved visuals and that is awesome, but PC/360 already have the DLC, its nothing we don't have. But the PS3 version can NEVER experience the feature of save file transfer and therefore has less content. Fact.
If you noticed in my responses, I use words like "potential" because I don't know how the PS3 version will actually turn out. But guess what, neither do you. Let's see how the "comic book recap" is played out before we start making any sound judgments. It might be done to the effect that when you start playing the PS3 version of Mass Effect 2, it wouldn't be any different than starting any other version of it as if a save file was transfered to influence the start of Mass Effect 2. And I understand the concept of the feature of save file transfer because I experienced this during the PSOne and PSTwo days. But I plan to borrow a friend's Xbox 360 to play the first Mass Effect. And then I see myself buying PS3 and making my decisions to coincide what I will be doing when I play the first one. But Mass Effect 2 PS3 version is looking to be the better version, getting back on topic.
Well, Joystiq got a hands-on time with the interactive comic that supposedly lets you make decisions. And like I suspected, it does NOT allow you to make all the minor decisions. You may have thought I was trolling you or something, but I have played both games for hundreds of hours and was not kidding when I meant you are missing out on hundreds of little tidbits that follow you from ME1 to ME2 that make the experience richer.
"I would've loved to see some of the less crucial decisions make an appearance in the story, as they add so much "flavor" to the Mass Effect universe. For example, what would you do to a fan that seemed a bit too obsessed with you?" - Joystiq
The definitive version cant be the one with less content.