Forums - Gaming Discussion - Sony starting to push against used games

i like this, i dont buy used games ever. if more ppl buy games new then a sequel for a game u like, is more of a possibility.



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Barozi said:

I'm pretty sure GTA IV had a lot of used sales as well as Crackdown for example. None of those games are short or have zero replayability.

And I'm VERY sure other high selling games including CoD and Mario Kart for example have tons of used sales as well.

Playing videogames is one of the CHEAPEST way to get yourself entertained and people still bitch about their prices. very sad.

GTA IV didn't have short replayability in your opinion, but obviously not to many others. It may not even be a game worth playing through once, to people who were disappointed by the game. Losing sales to used games is the price you pay for dissatisfied customers.

Games like CoD and Mario Kart probably do have many used sales, due to the games' sheer popularity. However, these are far outnumbered by people who actually want to keep the games. That's why they're still selling so strongly to this day. Look at how the games have held their value (on ebay, half.com or other sites) - Mario Kart is still around $35-40 used (only $5-10 less than Amazon), while GTA IV (360) is down to about $10.

If you look at it this way, you'll notice the "bad" games (in gamers' perspectives) are the ones that get hurt by used sales, because so many new buyers wanted to get rid of their copy in order to buy another game, hopefully one worth keeping. Some exceptions are how games like CoD drop in value when their sequels replace them, because people no longer need of the previous game. They also drop in value (as do other multiplayer games like Gears) due to things like map packs being tied to online accounts, which later come with new copies (Game of the Year editions).

As a customer, this is more to my liking. It punishes the companies that pump out sequels (killing off older CoD's), games that are bad / low replayability / don't meet expectations (GTA IV), because the used games market adjusts its price to compensate for these things.

Instead of sucking up and spoon-feeding money to all of these developers (no matter how crappy the games may be), why not make them fight for your money? These losses will eventually drive them to make better games, to creativity, so we'll benefit in the end. (edit: I guess this is assuming you agree with what the market decides)


@Smidlee: Some companies, like Nintendo (even charging $50) are doing fine with their pricing. If investors stopped putting money in games due to losses, I can't honestly say I'd care much. The companies currently in trouble aren't the ones I care about, nor do I care for the games' very high development costs. Even if I did like the games, I don't like the idea of attacking the used market simply because these companies can't keep themselves afloat.



Well, I'm someone who likes playing more than just Mario and CoD. (In fact I never like Mario) There are many games I love to play that has no where the sales of those two examples. One of my favorite all time console RPG was Vagrant Story and it was a flop in sales. This was not because this game was of low quality but because of the depth of it's combat system. So it not like developers in the past haven't tried to develop deep and better games on consoles. I guess this is why I'm more of a PC gamer.

 For a recent example I had a lot of fun playing ther ugly cheap developing game like Mount & Blade. One of the best (sword fighting) action games I've played in a long time. OF course this game will never come close to the sales Of Cod or Mario.



c0rd said:
Barozi said:

I'm pretty sure GTA IV had a lot of used sales as well as Crackdown for example. None of those games are short or have zero replayability.

And I'm VERY sure other high selling games including CoD and Mario Kart for example have tons of used sales as well.

Playing videogames is one of the CHEAPEST way to get yourself entertained and people still bitch about their prices. very sad.

GTA IV didn't have short replayability in your opinion, but obviously not to many others. It may not even be a game worth playing through once, to people who were disappointed by the game. Losing sales to used games is the price you pay for dissatisfied customers.

Games like CoD and Mario Kart probably do have many used sales, due to the games' sheer popularity. However, these are far outnumbered by people who actually want to keep the games. That's why they're still selling so strongly to this day. Look at how the games have held their value (on ebay, half.com or other sites) - Mario Kart is still around $35-40 used (only $5-10 less than Amazon), while GTA IV (360) is down to about $10.

If you look at it this way, you'll notice the "bad" games (in gamers' perspectives) are the ones that get hurt by used sales, because so many new buyers wanted to get rid of their copy in order to buy another game, hopefully one worth keeping. Some exceptions are how games like CoD drop in value when their sequels replace them, because people no longer need of the previous game. They also drop in value (as do other multiplayer games like Gears) due to things like map packs being tied to online accounts, which later come with new copies (Game of the Year editions).

As a customer, this is more to my liking. It punishes the companies that pump out sequels (killing off older CoD's), games that are bad / low replayability / don't meet expectations (GTA IV), because the used games market adjusts its price to compensate for these things.

Instead of sucking up and spoon-feeding money to all of these developers (no matter how crappy the games may be), why not make them fight for your money? These losses will eventually drive them to make better games, to creativity, so we'll benefit in the end. (edit: I guess this is assuming you agree with what the market decides)

 

And it's still a fact that the used sales market is huge and that you can get all kinds of games there, whether a game is good or not.

In the end even if you can decide which developer is worth supporting, there will always be people how do the complete opposite.



All this does is make resort to piracy.
Don't stop pissing people off.



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This is like a car manufacturer making you buy a new $100 key to start the used car you just bought. It's simply wrong.



Smash Bros: 2363-5325-6342 

I always thought buying games used was stupid anyway. Most of the time it's only a $3-5 savings. So I guess if you buy a game used, now, you are paying more than buying new! (unless you don't need the multiplayer that is).



I like this idea.



4 ≈ One

Going after a business like Gamestop that sells slightly used games for $55 is one thing, but I don't want to feel, as a consumer, that renting or buying a game used is putting me right in the middle of a crossfire between the publishers and businesses like Gamestop.



I assume this will apply to lending games to friends too.

Keep it up Sony, you're doing great.



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