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Forums - Gaming Discussion - Graphics Whore Showdown Round 11: Uncharted 2 vs God of War III

 

Graphics Whore Showdown Round 11: Uncharted 2 vs God of War III

Uncharted 2 124 51.45%
 
God of War III 117 48.55%
 
Total:241

Character Detail: GoW3
Environments: Uncharted 2
Animation: Uncharted 2 (some in GoW3 are better, but some are worse)
Textures:GoW3
AA:GoW3

Im my own silly ranking system, Ill go with GoW3.



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aragod said:
elticker said:
Squilliam said:
elticker said:
i guess ima gonna go with uncharted 2 as GOW fixed camera is a big advantage and if you take a close look at GOW images you see inconsistency in the first shot of gow where the rock is falling it has very basic detail and doesnt seem to fit with the bridge shape.

Please, no!

FYI, the camera is NOT fixed. It is highly scripted to provide a highly cinematic play experience, yes, but in no meaning of the word is the camera fixed! Within the setup cinematic parameters there is a LOT of room for the camera to adjust (zooming, panning, etc) to the action that happens on the screen (where the player is, where the enemies are, etc). Because of the amount of adjustments the camera system can make automatically, there are very few assumptions that can be made about what to render or not render.

Not only has the camera system in GoW been described in detail at a lecture at GDC in the past, but if you paid attention during game play, it would be apparent that the camera does have several degrees of freedom outside of its scripted nature.

We could easily allow the user full control of the camera during game play. The reason we do not is because we feel it breaks the cinematic experience that we have carefully crafted, not because there is some geometry missing if you turn around (as you imply).

Brilliant stuff. Except the fundamental assumption you made about the existence of some sort of "glide path of the camera", that the remainder of your post rested on. There is no "glide path of the camera" in any God of War game. Your assumptions of how the camera works may (may!) have held true for, say, Panzer Dragoon 15 years ago, but it just isn't how the camera works in GoW3.

There are paths, but not for the camera but for the equivalent to a "camera dolly" (in film terms). Continuing the film analog, one could say that our game camera is mounted on the dolly arm and can move both in and out, can pan, tilt, and zoom, etc. (In actuality, our camera is more sophisticated than a dolly cam and can do things no physical camera could do.) Which of these movements the camera makes is dependent on parameters that our camera designers have carefully set, but ultimately on the location of the player and the enemies on screen. This decision is made at run-time, not tool-time. I repeat: for every game frame, we determine at run-time the position and orientation of the camera. In other words, the possible movement space for the camera is an irregularly-shaped 3D volume, not some simplistic "glide path." As a general rule, neither position nor orientation of the camera within this volume can be predetermined for any particular game play moment.

So I'm afraid your assumption of how the camera system works in GoW3 is wrong, as is everything else you claimed based on those assumptions.

But moreover, even if it WAS possible to predetermine it, it just isn't a good idea anyway. First, the time to implement such a system would be better spent doing something else. Second, it would detrimentally affect the time it takes to build levels which negatively affects what art and design can achieve in a fixed amount of time. Third, just outright rendering those objects in the first place would be faster than trying to be "clever."

Idea that game camera has anything to do with anything, that you can hang any arguments on the fact that the camera isn't user controlled? Dead, burnt, and then dumped into the ocean.

That was the impression they gave me but the god of war pics werent impressive at all. They were all dark images with little colors and all they show is kratos so how can i judge it so the second and 3rd pick cant be used for comparison cause there is no close up of the uncharted charecter so if i sue the first image it looks very bad but thats the demo so the final game might be better than uncharted but i am toolazy tio go search for it on youtube.

So you engage in discusion without playing either judging by 3 screenshots knowing nothing about the games? Well done!

he gave me 3 screenshots nad told me compare. and based on the screenshots UC2 looks better and i was correct as the shots of god of war 3 were from a demo so your owned.



 

 

LMAO,

This thread needs a bump, I voted for Uncharted 2 and now its 91-90 to U2. I MADE THE WINNING VOTE? (Someone will probably come in and change that xDD).

God, its so hard to say which one is better.



jhuff394 said:

OK I got the truth here... Who agrees with this?

Certain parts of God of War 3 are graphically more impressive than Uncharted 2 and any other video game ever for that matter..

However, as far as a WHOLE, Id say Uncharted 2's graphics are more consistently on a high level throughout the game.

Have to agree with this!

 

(Sry for double post)



WOW, I never expected it to be this close. TBH, it is true that Uncharted 2 looks consistently better throughout the entire game while GOW3 has some environments that are rather bland (yes Hera's garden, I'm looking at you!). That being said (and like many of you have mentioned already), there are certain parts of GOW3 that look too good to be true. I still haven't seen anything quite like the opening boss fight, the entire Hades level or the magnificent Cronos boss fight. These moments in GOW3 make the battle an extremely close one. I guess what it really comes down to is what you prefer: GOW3 is all about the grand scale and jaw dropping moments while Uncharted 2 focuses on the little details, such as the way the snow reacts when you're walking through it, the way Drake's shirt gets wet in the water, etc.



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I would love to vote for both of them they are 2 of the best looking games I have played ...

Still pretty happy with the poll being so even it just shows how good both these games are :D



wow that picture where Kratos spreads his wings is EPIC lol.



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Better pics of GoW

 



Uncharted hands down.

God of War 3 doesn't look that great considering the player doesn't have any control of the camera.

I like the HDR+ AA combo in God of War 3 though. It looks shiny in the way I love.