The games you mentioned have been on far bigger userbases. PSone Worldwide. PS3 in Japan. but for the audience thing, i could just take a recent one and say "Star Ocean 4". It fits the exact same thing as ToV between 360 and PS3, yet the 360 version is greatly outdoing it.
But that honestly doesn't matter. The red is all i need from you. Thanks.
An audience is just a portion of a userbase. It doesn't matter if the userbase is big or small, what matters is what size of an audience is there for a game on a particular console. Most of the audience for Tales was on PS3 and not 360. Most of the audience for GTA is supposed to be on PSP, and we know there is a big GTA audience there. Yet they didn't buy it.
Being a late port only matters if the audience didn't get the game the first time. Hence why rereleases can work on newer consoles like RE:4.
And what does SO4 have in common with GTA CTW? It sucked.
A game I'm developing with some friends:
It is largely a technical exercise but feedback is appreciated.