zeldaring said:
LegitHyperbole said:
That's why I stick The Witcher 3 on the highest difficulty, it still becomes easy mid way through after you've gained certain skills and gear, you can choose to not over Gear if you're inclined but that's where part of the fun is, the game is so long that you don't want the combat to be as hard all the way in, you wanna feel like you're getting stronger. Perhaps that is a flaw that would arrise in a Western RPG crossed with a souls borne. Getting roadblocked at a boss would become more annoying if it was preventing story progression if you're dialed into a story beat. And yup, as much as it adds a sense of wonder, deciphering the story and picking together what you are drip fed is not ideal, it only works for Bloodborne given it's cosmic horror vibe. It's was trash in Souls and even worse in Elden Ring cause they actually are mediocre stories when you dive deeper with mediocre themes and an even worse vibe. I'd admit the Sekiro is the second best story but wins in the way it's told, it's up front enough but you can dive deeper if you want and has the multiple ending paths throughout the game albeit if you have the Japanese language on. They made such a mistake with localisation. |
Yea witcher 3 was gonna be one of my faves games of all time and then it became brain dead easy by the mid point. if Witcher 4 could have some great combat that stays challenging that would be truly something special. I didn't find that bad lol, and i played in English but you making me feel like replaying it in Japanese. |
Nah, ya don't need to replay it in Japanese, it just has a better more solid tone than the English version and the story feels more authentic and ... obtuse but in a good way.