zeldaring said:
LegitHyperbole said:
Whoah, best game ever. High praise. I'm confident that is people went back and played these games now side by side they'd rate Sekiro higher. I think the biggest mistake From made with Sekiro made was the slow ass upgrade tree for the prosthetic and the sluggish skill tree, like you obviously need some of the tools sooner but many aren't there until the end boss or NG+, I guess it does make NG+ feel sweeter but also detracts from the first run of the game. Like in Souls, you have 50 choices of how you want approach the game by the time you're at the first boss, in Sekiro you have to grind like hell and even then things are blocked off until much later into the game and only in NG+ do you gain the freedom of choice in approaching the game with a slew of tools and psuedo builds. Also, I assume people be playing the game with English voices, that is a real stain on the game. Japanese should be the default cause, ugh, it's so bad. For me it's so close between BB, ER and Sekiro but I still don't think they have anything on Western RPG's like Divinty original sin, the Witcher or Balduars Gate 3 (I've yet to play) because they have everything these games have but allow for story choice and have engaging stories among many other systems that souls lacks. Like, Demon souls was an attempt by Sony at emulating Oblivion and gained it's success as a genre at FAILING to do so. While I think these games have outpaced western RPG's in real time combat, tone and itemization, among other aspects they have a long way to catch up in terms of story, world interaction, variety of gameplay, quest design, emergent gameplay etc. They are definitely contenders for top ten though. Oh what a world it would be if a developer like Larian joined forces with FromSoft and brought the best aspects of each to a game, spawning something that would blow everything else out of the water. I can't even imagine how mind boggling a cross between Elden Ring and Boulders gate 3 would be. It'd be competition even for Rockstar and take two. |
I only played the witcher 3 out those games you mentioned but the combat becomes brain dead as soon as you learn the mechanics that killed it for me because i need good combat with challenge to stay engaged in the game. Still a great game but not near my all time favorites. I agree with you about fromsoftware being bad at stories in every game except for sekiro cause I loved the story in that game, and the characters were just very interesting to me as well, but yea for me most video game stories suck and are over complicated, so it's not a big deal but it would nice to actually know wtf the story is with out a guide. |
That's why I stick The Witcher 3 on the highest difficulty, it still becomes easy mid way through after you've gained certain skills and gear, you can choose to not over Gear if you're inclined but that's where part of the fun is, the game is so long that you don't want the combat to be as hard all the way in, you wanna feel like you're getting stronger. Perhaps that is a flaw that would arrise in a Western RPG crossed with a souls borne. Getting roadblocked at a boss would become more annoying if it was preventing story progression if you're dialed into a story beat.
And yup, as much as it adds a sense of wonder, deciphering the story and picking together what you are drip fed is not ideal, it only works for Bloodborne given it's cosmic horror vibe. It's was trash in Souls and even worse in Elden Ring cause they actually are mediocre stories when you dive deeper with mediocre themes and an even worse vibe. I'd admit the Sekiro is the second best story but wins in the way it's told, it's up front enough but you can dive deeper if you want and has the multiple ending paths throughout the game albeit if you have the Japanese language on. They made such a mistake with localisation.