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LegitHyperbole said:
G2ThaUNiT said:

It’s certainly possible for most Destiny raids since there’s usually at least one person dedicated to taking care of enemies. But there are like 2-3 raids in particular where I would advise against teaming up with a PUG because in those, you have to have perfect communication, execution, and equipment. Last Wish is by far the hardest though.

Other MMO raid that comes to mind is Icecrown Citadel in WoW. But that was more of a marathon since it took us weeks to beat. Hard yes, but you obviously had a double digit number of players participating, so it was a fun time as well. Destiny raids only have 6 players and constant first person combat, on top of figuring out each encounters mechanics. So for that I have to vote for Last Wish. 

FF14 raids are PUGable so I guess they can't be that bad in comparison but it takes shear will and determination to PUG newer content. I'm curious to see how a raid in Destiny 2 is would work with it being an FPS but the file size is atrocious. I'd have to assume mechanics would have a marker telling you where to go or an objective list or something. 

If you wanna take a look at how insane the Last Wish raid in particular is, here's a quick rundown video. The guy quickly goes over all the Mechanics and Encounters. There's like 20 mechanics to this raid lol. The final boss is INSANE when it comes to mechanics. So much so that this guy actually made a separate video on how to defeat her properly. He only includes the cheese way to defeat her in the first video, but that obviously wasn't an option when the raid first released. 

And no, there are no waypoints or objective lists. Your fireteam has to figure everything out on their own no matter how many times y'all wipe trying to figure out the mechanics. Although waypoints are for the most part self explanatory since the raids are mostly linear.