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I think the problem with Ghost of Tsushima was that...and I know this will be contentious...I think it's TOO Big. it's TOO long. I loved every second I played of that game and was absolutely in love with the game as a whole. I made it to about the end of act 2 and thought to myself "I wish this game was over 15 hours ago". IT's too long. The world is gorgeous, the combat is some of the best in an open world traversal game, the production values and respect to the culture are unmatched, etc...but like, the world is too big, the story is too long, and if this entire game was compressed into an area and length about 25% of what we got I feel it'd be perfect.

As it stands, it really does feel like a WHOOOOOOLE lot of unnecessary bloat. IT's such a weird feeling to have, too. IT's a genuinely great game spread over way too much area and way too long of a campaign.



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android