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RolStoppable said:

Another example would be the JRPG genre which is an adaptation of PC RPGs; while in a PC RPG the player had a lot of options for the character build, the stat and talent growth with level ups was significantly streamlined for JRPGs like Final Fantasy and Dragon Quest. In all examples in this paragraph I am refering to the very first game in each series.

There is a nice video about it I watched while a go explaining this

Basically Dragon Quest became popular because it brings a more accessible approach for the very complex PC RPGs (that were mostly based on the rules of board RPGs in mind)