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Bandorr said:

I loved all three of the XIII

The first one had some intense battles. The battles would start with doom so you were immediately put on the clock. You had to go hard, fast, and risk it all.
13-2 had time travel.. oh and monsters as your team mates.
13-3 was the most unique of them all.

You couldn't grind for EXP. And you couldn't repeat quests. There was exactly enough items to finish every quest. Killing enemies enough brought up the "boss". Killing the boss made all those enemies extinct. You could literally extinct every monster in the game.

I would freeze time then immediately fight a monster. Getting all the points back AND time frozen.
Then the highway at the end where every monster gave you 5 points. Freeze time, heal, fight etc. Infinite time, heal, points etc.

I finished the game (every quests, extinct EVERY monster etc) on like day 6. There was like another 8 days left.

Also one of the few RPG's that you play 99% of it solo. A couple time it is paired but most of it was single.

The solo focus on lightning on Lighting Returns (who would say!) is one of the few big constraints I have about it.

The garb system was nice (like it was nice in 10-2), and the game pacing was decent.

The story is a decent step down from both 13 and 13-2 tho. Those games have great stories!

LR is my least favorite between the 3 games, but it's the only one I platined, lol.