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konnichiwa said:

They wanted to increase price but gamers complained so they didn't and now F2P don't need gold anymore. It seems they reacted (fast) it feels a win for gamers and not a loss.  If they kept the price it would have been a loss.

I'm just saying it's merely a stay of execution. The F2P unlock was merely meant to soften the blow of the price increase, however the ridiculous increase caused so much backlash that MS had to reverse that decision asap and still do the F2P unlock to win back goodwill.

derpysquirtle64 said:

Some people will probably never move to GamePass and will just continue to pay for Gold to access multiplayer. It's cheaper than GamePass, so why should they pay more for something they don't use. It wasn't a good idea not matter what the initial plan was.

It's been in the works for a long time, back in July MS discontinued the 12 month digital subscription and those will likely disappear from retail as well. They were meant to disappear next week but I guess now simply as long as stock lasts.

All those cheap upgrade plans are there to get people to convert to GP. I guess it wasn't going fast enough or is stagnating, hence the price increase of Gold to get more people to move to GP.

This 'win' is not going to change those plans. MS is a business after all, not a service running on tax payer money.