The problem is (imo), lots of people are accustomed to play a game just for extrinsic rewards...and that's because most AAA titles have accustomed them play that way. ie. I complete the task -> reward -> I get to see the next piece of narrative; I finish the side mission -> I get a new rare item; I beat 500 enemies -> I get a trophy to display online...etc.
BOTW is a game designed to be played for intrinsic rewards -> the act of playing itself is the reward...in the specific case of BOTW in my experience, the act of discovery was the main reward for playing the game.
That's the reason why I always kept going with the game for multiple days of 10+ hours in playtime. It does the job so masterfully !
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