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SvennoJ said:
shikamaru317 said:

I know most people are in outrage culture, entitlement, bash CD Projekt mode right now, but honestly I just feel bad for everybody there. They've busted their butts for years making this game, delayed it 3 times, and were stuck with a decision of either delaying it a 4th time or releasing as is and fixing it with patches. They chose the latter. Was it the best choice? Maybe not, I'm sure the suits didn't want to miss out on Christmas sales, but it probably would have caused less damage to delay a 4th time. But I'm glad to hear that they have plans to not only fix the bugs, but to optimize the last gen console versions. Personally I'm enjoying the game on my Series X, the graphics are good enough, the bugs are small enough that they aren't affecting my overall enjoyment, so I personally am glad that I didn't have to wait months to play it due to a 4th delay, though I understand why those on base PS4 and XB1 are upset, the game looks like pre-patch Ark Survival Evolved just about.

Read this and decide if you want to feel bad for 'everybody' there
https://www.reddit.com/r/Games/comments/j87tuk/jason_schreier_i_asked_a_couple_of_cdpr_devs_if/g8bxk68/
There seem to be some deep running issues in the company

A. That supposed CD Projekt dev was never vetted by Reddit mods and deleted his Reddit account after posting that, makes me doubtful it is accurate, especially since several other grunt tier employees went on record defending the CD Projekt leadership and claimed that they were crunching voluntarily with paid overtime. 

B. Jason Schreier used to be one of the most trusted journalists in the industry, but he has been caught lying too many times the last few years for me to believe him at face value any more. He seems to have a crusade going against all AAA devs these days, be it Naughty Dog, 343, or CD Projekt, over crunch issues that don't really seem out of the norm for the AAA industry. It's a demanding industry, everybody knows that, and they know it when they apply for these AAA jobs. Some can't handle it and end switch to development at smaller, less crunch prone studios, some can and do handle it. Is crunch right? Maybe not, but it is necessary to get these AAA games out on a regular schedule, especially since AAA games just keep getting bigger and bigger. Cyberpunk took 5+ years to develop as is, and still wasn't all the way finished on release, imagine how long it would have took without any crunch. We could have been waiting until like 2022 for it, 7 years after Witcher 3.

Last edited by shikamaru317 - on 14 December 2020