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Listening to the video, Digital Foundry themselves are confused and think it is a bug or an issue with the SDK - They don't think it is what the developer intended and think it will be corrected. As mentioned a few days ago, Xbox changed their development environment from XDK to SDK (The reason being to unify development across Xbox/PC, etc.) and it came in pretty hot so developers haven't had much time to work with it, Digital Foundry say they think it will be fixed as developers get more a handle on the console.

We're going to see more stuff like this Tbh, like when PS3 was technically more powerful than 360 but it was harder to develop for, it's an embarrassment to Xbox's PR but good news is it almost certainly will be a temporary issue and the differences for the most part are minor in the end.