Trumpstyle said:
Redgamingtech leaked this before, 256-bit bus + big cache for big navi (n21) and I think just normal 256-bit bus for navi22. It's possible amd could cut off 2 memory controllers on N22 for 12GB Vram like they did for navi10. But I don't think they will. |
We've seen those numbers before, but this is the first time that a legit leaker states that the numbers have been confirmed.
Also, if you disable two memory controllers of Navi 21 for Navi 22, you get 256-2*32=192-bit memory bus.
haxxiy said:
Or maybe Navi 21 will have an asymmetric memory design like the Series X and feature a mix of 1 and 2 GB chips for a 320 or even 384-bit bus. |
Do you really think that an asymetrical memoru configuration would work well outside a closed ecosystem like a console?
Captain_Yuri said:
If I remember correctly, the console version used a newer engine so maybe porting it from the console version was easier than the original pc version. |
At this point, I have more faith in the remaster that modders announced a couple weeks ago than in this official one.
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
Steam / Live / NNID : jonxiquet Add me if you want, but I'm a single player gamer.