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The news, the sequel:

The next chapter of Deltarune will be out in 2020, Toby Fox says
https://www.pcgamer.com/the-next-chapter-of-deltarune-will-be-out-in-2020-toby-fox-says/
In an update on the Undertale front page, its sole creator Toby Fox shares his thoughts on the game on its fifth anniversary, and goes into detail on the development of its follow-up Deltarune.

Fall Guys' mid-season update 'Big Yeetus and Anti-Cheatus' is live now
https://www.pcgamer.com/fall-guys-mid-season-update-big-yeetus-and-anti-cheatus-is-live-now/
Just a week after hinting at the update, and a day after sharing its story about Cheater Island, Mediatonic released the "Big Yeetus and Anti-Cheatus update", a name which handily tells you about two of its main aspects. The, er, biggest new addition is Big Yeetus, also previously announced, a hammer that can appear in different rounds and literally yeet you across the stage. The "Anti-Cheatus" part meanwhile refers to the previously announced implementation of Epic's anti-cheat engine.

Non-VR version of Paper Beast to release October 20
https://www.pcgamer.com/non-vr-version-of-paper-beast-to-release-october-20/
Developer Pixel Reef, led by Eric Chahi, just announced that Paper Beasts, the former PSVR exclusive which released in VR for PC just last month, will also be available as Paper Beast. Folded, a version for players without a headset from October 20.

Rocket League goes free to play on the Epic Games Store next week
https://www.pcgamer.com/rocket-league-goes-free-to-play-on-the-epic-games-store-next-week/
Psyonix announced in July that its automotive soccer game Rocket League would be going free to play, and moving to the Epic Games Store, later this summer. Today the studio revealed that the big changeover will take place on September 23, and will be preceded by a major cross-platform update that will go live tomorrow.

Hellish rhythm action first-person shooter BPM is out now
https://www.pcgamer.com/hellish-rhythm-action-first-person-shooter-bpm-is-out-now/
Most of the time, if I'm playing a fast-paced first-person shooter I'll mute the in-game music and put on Napalm Death's Scum instead. But you can't do that in BPM: Bullets Per Minute, because if you don't pay attention to the music you'll lose. It's a rhythm-action roguelike where you shoot to the beat, reload to the beat, jump to the beat, dash to the beat... you get the point.

Halo composer Martin O'Donnell revealed a Halo Wazzup spoof, in case you needed to feel ancient today
https://www.pcgamer.com/halo-composer-martin-odonnell-revealed-a-halo-wazzup-spoof-in-case-you-needed-to-feel-ancient-today/
As Halo's OG composer, Martin O'Donnell enjoys posting some seriously nostalgic footage to his YouTube channel now and then, both related to his music and the Halo universe at large. In that vein, he made a video on "Halo The Movies", a DVD of all cinematics made until 2002, including footage from before the official announcement of Halo: Combat Evolved in 1999.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.