Sounds like NG is becoming far left woke. Which ironically aren’t tolerant of mainstream conservatism. The idea you can’t internally have a dialogue about the game without putting your career at risk and being called a bigot must be hard. I guarantee that can take its toll more then crunch hours because let’s be honest, they knew that when they entered the field. When you a woke developer your games story is either love or hate. There is no in between.
1.) The article comes from an Australian 'news' site which I won't link because they got one too many clicks already from me, but they commonly have headlines like this:
"Ellen DeGeneres is transphobic according to people who’ve met her"
"HBO’s The Last of Us will focus on ‘climate change’ and ‘rape culture’"
"Joaquin Phoenix reportedly wants Joker 2 to be a protest piece"
"Captain Marvel sales are bombing, here is why"
"Marvel reportedly only hiring women for Captain Marvel sequel"
"Australian comedian Isaac Butterfield cancelled for being ‘too offensive’"
"Ashley Tisdale talks about mental health in her underwear"
2.) They claim an anonymous ND employee reached out to them.
3.) And they just happened to post this article yesterday after spoilers leaked.
This looks like nothing more than a baseless opportunist hitpiece to bandwagon the situation, from the most unreliable source imaginable considering their history regarding this subject.
On top of that, the idea that the majority of ND turnover is due to their inability to criticize the story sounds like fantasy, because less than a handful of people have any input on the story. A few more are even in a position to make any comments at all, because ND tend to keep the scripts of the game secret for the majority of the hundreds of people working on it, until close to release. With the exception of the actors who record the lines. And even they got bits and pieces of the script progressively. Recorded lines for story events out of sequence and without context, etc.
(The first scene Troy recorded was the car scene with Elly. The second (or one of the first) was the cabin scene with Elly and Tommy.)
And even if staff were commonly privy to story elements, the idea that professional game developers would commonly quit their job in the middle of production over disagreements of how someone else handles their job doesn't sound like reality.
If you're working on textures, you probably wouldn't tell the music composer how to compose a song, or the mo-cap people how to make a great action scene, etc. Unless you're on speaking terms with whoever is in charge of the other section that's not your area of expertise, and they've shared their work with you, and you feel comfortable criticizing their work. And for the majority of ND employees, that's likely not the case. (According to Amy Hennig, ND has grown so big that the employees are mostly strangers now.)
The fact that not just one, but most of the people who left voiced their dissent with how their colleagues do their job, and then quit after how that turned out, sounds like the type of fantasy you'd expect from a site like this.
That article seems extremely unreliable considering its timing and that sites history. Nor does its content sound like its based in reality.