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Dying Light devs just implemented a "story mode", years after the game's release, which adds in an easier mode to the game:

Story Mode Details

Decreased damage dealt by zombies by 25%
Increased damage dealt by player by 50-100%
Decreased fall damage by 50%
Normal attacks use 25% less stamina
Charged attacks use 25% less stamina
Medkits are twice as effective
Player loses 50% less experience points upon death
Days are longer by 25%
Nights are shorter by 25%
Traders pay 20% more for player’s items
Player earns 50% less Legend experience
Airdrops remain on the map twice as long

I'm not sure if anyone has been asking for this over the years, but the devs felt some reason to patch it in after 5-6 years down the line. Either way it's a nice addition to those that just want to play the game for the story, and not just and only challenges. 



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