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You can cut this exercise short by assigning 2017 to the old era, because 2017 covered only the first month of Switch availability. The methodology of average profit per year is also questionable at best.

But aside from that, game development times and market expectations have changed over time, so putting out a high enough volume of first party games to sustain two distinct consoles concurrently stopped to be a realistic endeavor. So of course the unification of software development was the right choice.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Shipments