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0D0 said:
LudicrousSpeed said:

My thoughts on his opinion:

1. Exclusives are mostly irrelevant to lifelong sales of hardware. Sales charts prove this. Even the best selling, most bundled PS4 game sold to what, 10% of the userbase? Yearly sales charts prove this. The decade sales chart that came out recently was dominated by third party multiplatform stuff. The only exception to this is Nintendo, but Microsoft and Sony don't have the ecosystem Nintendo has. Multiplatform third party stuff is the most important thing. Exclusives are great, and they certainly help sell consoles, but as the WiiU proved, even phenomenal exclusives won't make a console a success. That said, Microsoft bought a ton of studios to help in this regard because their first party lineup was sorely lacking this gen. You need a stream of software just to keep existing owners interested and using services, let alone enticing new customers to buy the hardware.

2. We can see that Sony is going to start the same play anywhere software focus that Microsoft has going. So pretty soon even the "gotta get a PS5 for exclusives!" bullet point won't apply. And even if it takes a couple years, oh well. People can wait. Pretty soon I guess the only combo needed will be PC+Nintendo.

3. There's zero mention of xCloud or even GamePass in the whole article which says to me the author just isn't seeing the big picture. Personally unless Sony royally screws something up on Xbone levels of magnitude, of course Sony will outsell MS? They just have too large an advantage in worldwide appeal. But "crush"? I doubt it, and services will be more important to MS anyway. Obviously the more next gen hardware they can sell the more potential users they can sell the services to but they also have PC and with xCloud also mobile and potentially even Switch. The race has evolved beyond how many consoles did A sell versus B. But again, Sony knows this too, thats why we're seeing multiplatform stuff from them and PC releases of their games. It will only ramp up.

I just hope both consoles are very powerful and we see a meaningful jump down the line in games from what we see right now.

Two questions:

What do you mean by this ecosystem that only Nintendo has?

About multi-plats, Xbox has all multiplats and is much more affordable than PS4 in general. So, even many years after Xbox release mistakes that nobody remembers anymore, why do you think it's been selling so poorly in comparison with PS4?

Allow me. It’s more or less common knowledge that Nintendo’s exclusives have a much higher adoption rate then multiplats where as most game sales from Xbox and PlayStation are derived from top tier multiplats. As much as Sony fans like to admit it’s exclusives are the reason PS4 is selling so well they pale in comparison to COD, FIFA, Fallout, Destiny, GTA 5, etc. 

Quite simply the last point is the snowball effect. PS4 has a great start and friends simply just buy what their friends have to stay connected. Despite Xbox being cheaper it was its bad start that has a lesser friends snowball effect.  



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.