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Ryuu96 said:
We understand that Microsoft has been seeking feedback from developers on its next-gen Xbox plans in recent months, and we initially heard the company had scrapped its Lockhart plans ahead of E3. Microsoft still hasn’t finalized its next-gen Xbox hardware specs, but we understand Lockhart will now be part of the holiday 2020 launch.

Microsoft’s Anaconda console will be the true next-gen leap, and sources tell The Verge that Microsoft is targeting more than 10 teraflops of graphical power on this particular console. Plans for Lockhart may change, but currently this console will debut with around 4 teraflops of graphical power.

https://www.theverge.com/2019/12/4/20995436/microsoft-next-xbox-new-project-scarlett-lockhart-anaconda-launch-details

Please MS, bump Lockhart up to 6 or 7 tflops. 4 tflop will not be enough to hit 1440p with the same graphics settings as Anaconda hits at 4k if Anaconda is over 10 tflop. Even 1080p with the same graphics settings won't be possible with just 4 tflop. And if devs have to lower graphics settings as well as resolution to get a game to run on Lockhart, that makes porting harder for them and will hold back the graphics of games on Xbox next gen, because it is easier for devs to prioritize Lockhart first and then scale up for Anaconda, than it is to prioritize Anaconda first and then scale down for Lockhart.

Last edited by shikamaru317 - on 04 December 2019