vivster said:
coolbeans said:

I'm not really sure where I said stated intention is a requirement; interpretation can be left up to the audience and can be further criticized and discussed.  

Well...apparently not everyone.  The two prominent YT channels I bring up extrapolate specific quotes or ideas from said big companies in order to denounce certain game journos.  Seeing these two are what prompted this rebuttal.  

I think there's a miscommunication of where I stand though.  When it comes political themes & stances, it's less about outright stating intent and more about being prepared to defend what you've created.  If games are just like any other art form (which I believe), then games are subject to the same kind of critique & considerations as books, movies, etc.  But there's always been this odd reaction about "keeping politics out of games" whenever more complicated subjects are considered, which I find logically inconsistent.  I hope that elucidates what my approach was in writing this, and am interested to discuss this further.  

Have to run for work now though!

Critique doesn't necessitate defense. I'd be completely fine if the artist responds with: "I'll leave that up to your interpretation". It's funny that you're talking about youtubers being a detriment when I only have one popular who youtuber pop to my mind and he's totally on board with you. Not sure if he's more popular than the guys you mention but you should know better than take anecdotal evidence from some random youtubers as something to be mad about.

https://www.youtube.com/watch?v=hAxXqJVtuh4

Also, you should definitely fix your links in the OP.

-I mean...sure if you want to go the hypothetical route: an artist is just as free to release volumes of novels, short stories, etc. and never utter a single word of further explanation in interviews or wherever else.  But I think you're missing the forest for the trees here.  Perhaps it's better to word it as "...more about not being surprised that there's an expectation to defend or elucidate on your artistic vision." Sure, we can have an anecdote of some incredibly reclusive hermit whose sole objective is to write, paint, whatever w/out any discussion with the outside world but it's better for the conversation to keep the point affixed to a baseline of what most artists do.  As an example, John Green defending a part from Looking for Alaska when he discovered it was the most challenged book of 2015 by American's Library Association. 

https://www.youtube.com/watch?v=69rd-7vEF3s

Providing a clearer window like ^that is typical across any other medium, and I think most enjoy the opportunity to do so.  

-I have indeed seen that video by Jim Sterling.  But one such YT channel I mention above (TheQuartering) made a rebuttal video to that:

https://www.youtube.com/watch?v=mSic436YaZg&t=465s

That, along with personal interactions I've had since Anita had to become a thing in games, is what inspired point #1 in blog.  

-I'm not really following.  These arguments don't end with "some random youtubers."  They're disseminated on a public platform which are then echoed by other such people in the game community, which I'm a part of.  Eventually when I get the time, I decide to knockdown bad arguments I've seen cross my way.  Doesn't seem like I'm any more "mad about" something than the vast swathes of other people making any game-related blog/vlog.  

EDIT:  Fixed the links too.  Thanks for pointing that out.



July 2020 Articles:

https://www.vgchartz.com/article/444305/goosebumps-dead-of-night-xone/ (Goosebumps Dead of Night Review - 3/10)

https://www.vgchartz.com/article/444366/the-last-of-us-part-ii-ps4/ (The Last of Us Part II Review - 7/10)