Playing AC: Odyssey and RDR2 has made me appreciate Spider-Man more, to be honest. Both AC and RDR2 have a common issue for me; traversing the world becomes a chore and loses its charms after some time, which is of course a problem in a big open world game.
Honestly, Spider-Man kind of had an open world design problem as well. I hated how you opened up new side content as the main story progressed. I'm the kind of gamer that likes to clear the map as I go, completing all side content in a district before moving on to the next. Spider-Man didn't allow that however, it forced to you to revisit already cleared Districts to do new side content, which resulted in alot of backtracking and extra world traversal.