DonFerrari said:
Sony games aren't heavy on mp much less gaas so their online may not benefit from bc. And I have no problem accepting there is a good chance of BC or the goodwill they could get or even how much easier than ps3 bc it would be. But giving it as certain based on nothing is silly. We have had Sony heads saying how BC was overtalked and underused as a reason they didn't put it on PS4 nor would add later. We had PS3 dropping BC without much issue. Sony certainly could make PS5 BC capable and locking it with some service of PS+ or offering to easy port/crossgen to devs so they can either have cross sales as we had at the begining of this gen and even keeping username/save so people could migrate. There is several options they could take that would benefit their partners more than just put free BC and no double dips. Sony wasn't the only making remaster/remakes (and they selling a lot), they had a good bunch of 3rd parties doing the same. |
It doesn't matter that Sony games this gen aren't MP or GaaS heavy. They get a cut from any 3rd party content off PSN. It is the 3rd party MP and GaaS heavy games that are important. There are +- 33.9M PS+ subscriptions: you think the majority of this are ppl subbing to play these nonMP/ GaaS Sony games? Of course not. Hence why ensuring these users stick with PS5 straight from PS4 is so important.
There is no goodwill for offering BC (though of course that naturally comes as a consequence). It is a business decision that ensures they maintain their userbase, which is what they need to continuing making money off their network division.
And? It is called PR. Of course no Sony head is going to say anything overly positive about BC when they themselves don't actually offer such functionality on the PS4 at this time. A dual narrative like that would only confuse matters. Likewise the drop of BC from PS3 being not much issue is mostly attributive to the fact that the PS3 was expensive. The drop is price to make the console more affordable outweigh any cons of losing BC. You can't just simply ignore other reasons surrounding these moves.
They could. These are possibilities that could exist. What is more important to Sony is that they retain users from the PS4 than what their publishers want. The next XB is going to have BC with X1, obviously. Nintendo will most likely just reiterate on the Switch. What sway do publishers have on Sony that Sony would not offer BC? Absolutely nothing especially with Sony in such a dominate position. You don't see EA dropping PS support, or not giving Sony marketing deals etc just because Sony refuses to put EA Access on their platform. It is less relevant for publishers to have the games bought again because of how much money they are making off microtransactions. You only have to look at companies like Ubisoft who are making a large sum of profit off microtransactions because of Player Reoccurring Investment (PRI). This is exactly what Sony will want: PRI, because ppl buying digitally on PSN and continuing to do so just means more money for them. Not gating off PS4 PSN access only aids this. Not having BC is actually more of a detriment at this stage.
Ok, so where is this huge library of remasters that Sony is investing in for PS4? or even 3rd parties? Are all of these games making their respective companies hefty profits? You bring up this point but still fail to back up with anything.