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Wyrdness said:
shikamaru317 said:

We know enough to say that Tabata's version of the game is way different from what Nomura had originally planned. Stella, who was an equal to Noctis and had the same powers as him, got replaced by Luna, who was poorly developed and died so quickly that you had no time to develop an emotional attachment to her. The Emperor of Niflheim and Verstael, the Chief Scientist of Niflheim, were originally intended to be main villains in Nomura's version, but in Tabata's version they barely show up and both die off camera. Ignis was supposed to be Noctis' military strategist in Nomura's version, but ended up basically being Noctis' butler in Tabata's version, English accent and all. The planned Insmonia invasion and subsequent escape from Insomnia by Noctis and his friends was dropped from the game entirely in favor of Noctis and his friend's already be gone on a roadtrip when the invasion happened.  We know other details from a leak, but I won't get into those here since they aren't confirmed. We also have a good idea for what Nomura had planned for the combat system, based on what we've seen of Kingdom Hearts 3, which is way different from the hold button to attack system that Tabata came up with. In my opinion at least, Tabata did botch the game, though I don't think he is entirely to blame, it is clear that Square rushed him because they got sick of waiting for the game, he basically rebuilt the game from the ground up in 3 years. 

That's not really him botching the project though he likely had to rebuild the whole project because the was little actually developed to make a game with much like with VIIR where the trailers where nothing more than tech demos and not actual games and with the management wanting the game out had to make cuts. Combat is the only real thing I agree with here the KH style approach should have been kept.

The real problem is that the project was hijacked to be turned into XV with the thinking they would get the next entry out quicker while being able to start KH3 but now they likely would have been better off just creating a new ground up project for XV and let Versus finally be developed.

It's my understanding that the 2 zones from the 2011 trailer were mainly finished (Insomnia Invasion and the forest area) and that the game was overall 25% complete at that point and planned for release on PS3 in 2014, but then Square's CEO made the decision to move the game to next gen and turn it into XV, so they basically started from scratch for PS4/XB1 in 2012. Nomura continued to work on it even after that as a co-director alongside Tabata, up until he was removed from the project entirely in late 2013. You can still see differences between Nomura's version of FFXV and Tabata's version of FFXV in the E3 2013 reveal trailer:

That trailer still has Versus 13 references; Fabula Nova Crystallis is written at the beginning, and there are references to the Goddess Etro and Noctis and Stella being able to see the light of expiring souls, that were completely cut in Tabata's version, alongside Stella herself being cut in favor of Luna. Ravus is portrayed as a hooded character with his face not being shown at all. Ideolas and Verstael are portrayed as the main villains while Ardyn takes a backseat. The dialogue suggests that it was still planned for Noctis and his friends to be present during the Invasion of Insomia at that point (though curiously most of the the gameplay footage is of Altissia, the capital of Accordo, not Insomnia). 

I think it is clear that Nomura and Tabata were butting heads behind scenes as co-directors and Square decided to remove Nomura so he could concentrate on KH3 and FF7 Remake (which both entered early development around that same time), and then Tabata got to have his way and remove the remnants of Nomura's Versus 13 that he didn't like. It's a real shame that things turned out the way they did, Versus 13 was Nomura's dream project, I bet he hated seeing Tabata change so much. 

Last edited by shikamaru317 - on 08 November 2018