Yeah, I'd say if you think "We'll see the medium explode within the next 10 years" that you think it's on the verge of mass appeal. But I'll admit that's just semantics.
I think there's a good chance it will.
You keep comparing it to the iPhone when that comparison doesn't make sense right now.
A phone has a ton of obvious uses, you can justify spending some money on it. The iPhone itself was a very slick device.
VR on the other hand has few uses. It's fricken amazing, but there's only a handful of things that I can actually do with it. There are very few AAA titles, most experiences are very small. The headset is warm and bulky, there are still a lot of wires. The only real reason to have it right now, is to have the experience. It's a great experience, but there's no comparisons. Most people haven't used a headset. They don't know what it actually adds to their experience.
Over the next 10 years as long as companies are still interested in developing for it, we'll start to see the costs drop, we'll start to see high quality, low weight, wireless headsets. We'll also start to see some real applications for it.
I'm pessimistic, but I'm hopeful. I'm still surprised how much is going on in VR, and what will tell if it ends up being successful in 10 years, is what happens in the next few years.
"Third generation" is such a nebulous, meaningless term. Why even bring it up?
Because we use those kinds of terms all the time with hardware. Even if it doesn't make any sense, because you almost always have to make arbitrary decisions.
Companies say allot of things. Not always does it work out.
To be honest, I don't know how many clinged to 3D. I didn't care for 3D, because I always thought it was pretty worthless.
As far as I've seen the Quest is only a minor upgrade to the Go. The added tracking capabilities are irrelevant for videos. What I need is the Quest that's using a PC and has a proper resolution.
Why do you need a PC for watching videos?