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Landale_Star said:
Bristow9091 said:

I don't own a headset, and for the most part I'm still in the "No" camp, as in I don't see myself getting one, but there's been some game releases that have tempted me more than a few times, I just have my worries about space, sound, wires etc. not to mention the price, I think even with a good Black Friday sale the price would still be too high for me to buy into it, but maybe if I get to experience it myself it'll change my mind on it. I love the fact that Dreams will be fully playable in VR, I can imagine some really cool levels/games being made, and I think that game will become a "big" draw for the VR audience too, but again, with how expensive the headsets are, and with new models seemingly coming out every year (PSVR is on its second headset already, right?) making me feel like my purchase will become inferior before I get any worth out of it, I don't know if it's for me yet.

TL;DR No I don't have VR, I'm sort of interested and have considered it a few times, but don't think I'll be biting yet unless I can actually try it beforehand and see if it's for me.

Dreams being in VR does sound cool, but I just realised what the reality might be. I'm sure a few decent games will come from it, but given that VR is a completely different way of playing games, I can see amateurs (like me) making absolutely horrible games that make people sick. Maybe Dreams will restrict the VR creation mode to enforce certain comfort settings, which would then limit the potential. I'm still looking forward to the game though and trying out both the VR and "flat" modes.

Basically, I think there's more that can go wrong when making VR games and have suddenly got less excited about Dreams in VR.

Yeah but those "horrible" games will basically become free advertisements for Dreams, I mean, think of the potential they'd bring. YouTube for example, there's Markiplier (amongst others) that basically scours the internet for the "worst" games he can find, they're fucking horrendous, yet some are so bad they're funny, and it makes for some pretty entertaining videos. I can imagine content creators basically making videos of them dream surfing and just reacting to whatever horrors pop up in the Dreams VR world. 

And for that reason I actually hope there are no restrictions on making VR levels, I know (From the quickfire interview with Alex Evans) that you need to be able to complete a VR level in order to publish it, like you can't just have a level without an end, there needs to be something there, so that could eliminate some fears you have, but other than that, they should totally retain level/game creation and not hold anything back from creators, more tools means more experiences, for better or worse! :P