Nice thread. And yes, the Wii and DS software sales were just extreme aberrations in the industry. I think some people may say that many 3rd party games are over 10 million if you combine the platforms their games release on....but maybe that's best for a different thread.
I'm also trying to understand your lower section. Are those supposed to be how many franchises each company has were a game reached 10 million? I ask because Nintendo would have a few more than 7 (Pokemon, Animal Crossing, Brain Training, Smash Bros, Wii Fit)....so ~12. 13 if we separate 2D and 3D Mario.
PS2 always seems weird for software sales. The hardware numbers suggest it should have had a lot more 10 million sellers but it didn't. I've often wondered if that's a consequence of having too many games. Obviously any console maker would love to have that problem.
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