Well, I didnt play every single StarFox game, but if I never heard anything about the hover and dodges and all, it must probably be because these games werent anything special.
I just dont get this hostility.It dosent matter if Nintendo didnt develop internally Star Fox for how many years, what matters is that they have mismanaged the IP, thats all.And when I saw more of Starlink, I thought that this game could bring in fresh ideas to the IP that could really make it work.
Anyways, thats more of an idea for a future title, assuming that Retro game is true.
It's been around since Star Fox 64, and if Star Fox 64 wasn't anything special then no Star Fox game is. Of course, I'm sure there's some difference between SF64's all-range mode and whatever Starlink does (I just can't bother watching it), but if there's one thing you can't call it, it's "on rails".
Nintendo definitely mismanaged the IP during the 2000's. This decade, well, there's only been one game so far, but I wouldn't say they're mismanaging the franchise right now as much as they just mismanaged one game. There's a considerable difference there - Star Fox Zero might be a flawed game, but it doesn't really screw up the IP as a whole, something Star Fox Adventures definitely did.
And of course, Retro's game, if real, wouldn't be really franchise-defining because it is just a racing spin-off. So, there.
Don't be annoyed at the hostility. Take it like this: I've been wanting to talk about this here since I saw the announcement, but because there's no reaction threads, I'd have to go on the general Ubisoft Conference thread, which I wouldn't do because 1. everyone else was already talking about AC at the time, and 2. those kinds of threads are better suited to short posts rather than long ones. They're also the place for people to hype shit up and express their excitement, and I wouldn't want to go there just to be a party pooper. So, the moment I saw someone make a thread on this, well, it was time for thought dumping.