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Nautilus said:

After Star Fox was announced as a guest character for this game, I took a better look at all the footage we got from the game.And yeah, while we will obviously get a much better idea of what the game will be like in the next few days, if you take away the toys part, Starlink overall idea could have made for an excellent Star Fox game.I mean, look at the space fights, then you have the movements from the ships, which would innovate the gameplay idea of Starfox by not making it be solely a on rails game(you can hover around and "dodge" enemy attacks).And the game seems to be going for a strong narrative.

Yeah, I guess Star Fox never had any kind of open ended moments where you can dodge enemy attacks and hover around...

And this whole "Ubisoft makes a better Star Fox than Nintendo" is also pretty dumb considering Nintendo hasn't made a Star Fox game for 20 years, and the one they did make is still considered a great game. Sure, you can say Zero turned out like it did more due to Miyamoto than Platinum, but it was still Platinum who made it.

Personally, I'm quite perplexed by this announcement. I wasn't even watching the presentation and had no idea what was going on when my friends started shouting "STAR FOX" everywhere, which was deflating to me as I was expecting the Star Fox announcement this E3 to be the Retro game tomorrow. Of course, that could still happen, but if it doesn't it'll be far more disappointing now - I'd rather not see a franchise at all than see it only show up as a cameo in some random third-party game, especially if said franchise's future is highly uncertain.

I just hope the whole Retro thing is still on.