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Chazore said:
shikamaru317 said:

There have been videos made like this on every Far cry since Far Cry 2. Details like being able to destroy small trees with bullets, realistic fire spreading, realistic foliage physics, etc. were all toned back considerably in Far Cry 3 to allow for better graphics, and Ubisoft has never brought them back. Maybe next gen, alot of that stuff like physics is heavily CPU dependent and the current consoles have pathetic CPU's, maybe we'll get them back next gen once the consoles have Zen CPU's.

I hope that devs start putting more focus on physics and AI next gen, because I don't want another ride of slightly prettier scenes (while other scenes are toned down visually, because not all devs make every single piece looking pretty) and dumb AI, while lacking any physics. 

Well, if we really are getting both next gen consoles by 2020, I think the best we can hope for is 10-12 tflop, less if one of them releases in 2019. With the push for native 4k gaming on consoles, 4k will steal away most of that extra graphics power, not leaving alot extra for pushing things like textures, lighting, depth of field, character polygon counts, level of detail distance, etc. Should mean that the devs will need to utilize the huge increase in CPU power from Jaguar to Zen in order to differentiate next gen games from current gen games. Hopefully we'll see big increases in CPU dependent things like large AI crowds and realistic physics. I want to see things like the wind-blow trees and litter from the Watch Dogs reveal that got cut from the game on release due to how how weak Jaguar is. I want those huge AI crowds like we saw in AC Unity which got cut from subsequent AC games because Jaguar couldn't handle it. I want to see more games like Horizon where characters leave tracks in snow. I want to see foliage that reacts as characters move though it. I want to see sand dunes that realistically shift over the course of a game. I want to see games with heavily destructible environments.