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Ljink96 said:
Ka-pi96 said:

Not really, Pokemon has been doing it since the 90s. They charge a lot more than $10 too!

Well, you know what I mean, Within the game itself. Pokemon, really isn't the same as there are minor differences between the games at least. Many other games do this as well like Xenoblade 2, but you can just use different accounts now. Pokemon won't have this issue on Switch so now that you bring that up, I do wonder if that'll affect sales.

I didn't actually mean the two versions thing, rather the fact that if you want to start a new game you have to either pay again or delete your save. In that respect it's the exact same.

KManX89 said:
Ka-pi96 said:

Not really, Pokemon has been doing it since the 90s. They charge a lot more than $10 too!

Except, unlike Konami, they have valid reason for only giving you one character save per game: so you can't farm unlimited rare one-time capture Pokemon and trade them to yourself.

Not to mention Pokemon doesn't give you the option to store additional saves in the first place (and for good cause and good reason as I just pointed out), so no, they're not guilty of locking extra save slots behind a paywall. Nice try, though.

Multiple saves wouldn't allow you to farm Pokemon and trade them to yourself anyway. You'd still need 2 consoles and 2 copies of the game (plus a link cable for the older ones) in order to do that, so no, that isn't a valid reason.

So what you're saying is if MGS only had 1 character slot with no way to get anymore ever, you'd be totally fine with that, but having the option of buying more you're not ok with?