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New Assassin's Creed: Origins details via a GameInformer leak:

  • Started working on game before unity
  • Brand new fighting system
  • New A.I.
  • No minimap but a elder scrolls type compass at top
  • No more sprinting button, speed depends on analog stick
  • Crouching is back
  • Eagle vision is a subtle pulse that highlights objects not enemies
  • Takes place during the ascent and reign of Cleopatra
  • You can climb everything in the game
  • Large and small cities with many landmarks including Memphis and Alexandria
  • The controllable eagle leak was true
  • NPC's have a day/night cycle and includes time for them to eat, sleep, work, and "answer the call of nature"
  • Attack buttons are the right shoulder and trigger
  • A.I. does not take turns to attack
  • New combat system is more hit-box driven
  • As you fight, an adrenaline gauge fills up, and when both attack buttons are pressed powerful attacks are unleashed
  • Left shoulder button is lock on
  • There are treasures to find in the depths of the water (sunken ships, long-forgotten ruins)
  • Stat element of customization is removed
  • New gear system where players can improve specific parts of your gear by crafting materials
  • Leveling system that has a level cap of 40
  • Bayek is not the only playable character in the game but that character is a secret
  • There are legendary items to loot in the game
  • You can add blocked arrows to your inventory
  • You can no longer one hit enemies that are more powerful than you with your hidden blade
  • Buttons for free-running up and down are removed
  • Puzzles are back but more challenging and less switches
  • Much more in depth ability graph with 3 paths (Seer, Warrior, Hunter)
  • There are gladiator battles in arenas

Sounds fantastic IMO