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Guessed by S.Peelman

Metroid Prime 3 is a weird game to judge when you think back to it. This game kinda broke from the established Metroid formula, instead opting for a more linear structure and clear storyline, and while it worked to create an engaging first playthrough, I think it ruined the aspect of replayability the series was always known for. The opening 2 hours or so are among the best introductions to a game I've seen, culminating with an awesome boss battle I don't think anyone will have forgotten about (I'm not spoiling it, though). Exploring Bryyo and Elysia was a lot of fun, even if it was always done in a very linear path - however, it started to feel stale near the end of the game, and the final places you explore are not as interesting or fun to play through, or even challenging enough as a final area should be, and it led to an average ending. However, this game was still special throughout and even if it had its worse moments, the good stood out a lot more.




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