Forums - Gaming Discussion - Best graphics from 7th gen

Metallox said:
curl-6 said:

I've always found this pick a curious one; to me it just doesn't look that impressive even by Wii standards, I think I could easily name 20 Wii games that look better.

The techniques they employed in it hide very well the limitations of the console, not to mention that also manage to make it very atmospheric with its watercolor look. Play the game on an emulator on HD, and it becomes a looker. 

Having only played it natively on my Wii I guess i always just found it looked rather bland and muddy without a lot of the cool shader effects seen in games like Mario Galaxy. I kinda expected more from what was really the last big-budget Wii games I suppose.

Last edited by curl-6 - on 26 February 2020

I remember Lightning Returns really impressed me back in late 2013 (when it released in Japan). It launched in Europe on PS3 in February 2014, and they still haven't ported it to PS4!

Uncharted 3, TLOU, GTA V, RDR1 but only on Xbox 360, because PS3 version is a blurry mess.

Last edited by Radek - on 26 February 2020

I didn’t play Wii or PS3, so I can’t comment. But any answer for 360 other then Halo 4 requires a detailed explanation for me ;)

To this day I’m amazed a 2005 console can do what Halo 4 showed, it made Halo 3 look like Halo 1



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sales2099 said:
I didn’t play Wii or PS3, so I can’t comment. But any answer for 360 other then Halo 4 requires a detailed explanation for me ;)

To this day I’m amazed a 2005 console can do what Halo 4 showed, it made Halo 3 look like Halo 1

Well, as someone who chose another game, (Gears Judgement) I guess my explanation would be that as amazing as Halo 4 looks (and it also blows my mind that 2005 hardware can pull of either game) Judgement had more detailed textures while maintaining equally as great lighting.



Pemalite said:

Playstation 3:

- The Last of Us.

Xbox 360:

- Halo 4.

Wii:

- Sonic Colors.

Multiplatform:

- Battlefield 4. - By this point, the game on PC looked a generation ahead of the Xbox 360 and Playstation 3. That deferred renderer.

I basically agree with all of this.

I also feel CoD:AW was an impressive 60 fps game on 7th gen. Destiny looked really good for a large scale 7th gen game, the lighting resembled 8th gen games and had a rock solid 30 fps. But BF4 is overall more impressive visually.

I don't have any strong feelings on Wii graphics. Sonic Colors looked pretty good. Mario Galaxy games looked more polished in my memory. Maybe RE4, its the best looking game on Nintendo consoles for two generations.



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curl-6 said:
sales2099 said:
I didn’t play Wii or PS3, so I can’t comment. But any answer for 360 other then Halo 4 requires a detailed explanation for me ;)

To this day I’m amazed a 2005 console can do what Halo 4 showed, it made Halo 3 look like Halo 1

Well, as someone who chose another game, (Gears Judgement) I guess my explanation would be that as amazing as Halo 4 looks (and it also blows my mind that 2005 hardware can pull of either game) Judgement had more detailed textures while maintaining equally as great lighting.

I've spent a lot of time with both of these games and I give the edge to Halo 4 partly because of its scale and gorgeous art direction. Also the cutscene graphics looked acceptable for 8th gen, amazing detail for the time.



Recently Completed
Gears 5
for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Mr Puggsly said:
curl-6 said:

Well, as someone who chose another game, (Gears Judgement) I guess my explanation would be that as amazing as Halo 4 looks (and it also blows my mind that 2005 hardware can pull of either game) Judgement had more detailed textures while maintaining equally as great lighting.

I've spent a lot of time with both of these games and I give the edge to Halo 4 partly because of its scale and gorgeous art direction. Also the cutscene graphics looked acceptable for 8th gen, amazing detail for the time.

Scale's on Halo 4's side, but perhaps as a result of that I found Gears Judgement (and 3) had a greater degree of fine texture detail.



Motorstorm looked so so impressive on the ps3 back in 2007(Australia) so I’d have to give one to that!



I'd like to add another Wii game to my list! Originally I had Super Mario Galaxy 2 and Red Steel 2. Both fantastic looking games, but one game I've forgotten about was The Conduit. The game looked surprisingly good for a Wii game, and was comparable to early 360 games.



Metallox said:

The techniques they employed in it hide very well the limitations of the console, not to mention that also manage to make it very atmospheric with its watercolor look. Play the game on an emulator on HD, and it becomes a looker. 

Some of the techniques they implore hide the limitations of the console, but others highlight it. I'll show you what I mean:

Looks fine, right? Maybe at first glance, but the low resolution of the Wii creates these muddy textures that almost look like they are ripped out of an N64 game. In addition, when you look off into the distance the geometry is just awful. It seems almost out of place as if you are experiencing partial culling or just extreme LODs. Objects, such as grass that you can cut, stick out like a sore thumb and generally look unnatural. Link himself looks great, the enemies look great too. Lots of poly's, etc. The art style COULD have been fantastic, had it been carried over to the Wii U and bumped up distant geometry and display resolution.