Forums - Gaming Discussion - Ocarina of Time vs Final Fantasy 7

I prefer...

Ocarina of Time 105 58.33%
 
Final Fantasy 7 75 41.67%
 
Total:180
deskpro2k3 said:
Shiken said:

FFVII did not really revolutionize anything that we have not seen in other FF games on the SNES.  This is an undeniable FACT.  It is however, still a fantastic game.

Thats how I see it at least.  It had nothing to do with people being able to praise FFVII.  It deserves praise.  I just found it funny when you pointed out excerpts from reviews and said they were more important with the score.  So I decided to make a jest.  Thats all.

That made me laugh pretty hard.

"FFVII did not really revolutionize anything that we have not seen in other FF games on the SNES"

FF7:
-went from 2D sprites and tile backgrounds to 3D characters and impressive, artistic and highly detailed pre-rendered backgrounds
-basically ushered in FMV storytelling during key scenes. FF7 is responsible in large part for the cinematic storytelling road the industry has traveled down for AAA games since
-the music made a similar leap, with a huge, sweeping orchestral soundtrack
-became the blueprint for RPGs and cinematic story focused games to follow

Something else revolutionary: Final Fantasy VII is the first game to allow you to play through a flashback, only for that flashback to turn out to be completely wrong.

The best dungeon

The best piece of music

Best summon: Knights of the Round

Everything you just listed is just a standard result of changing to more powerful hardware.  From a gameplay and storytelling perspective, it plays exactly the same as the Final Fantasy games before it.

Story: FF 6 did it better.

Music: Again 6 and Chrono Trigger did it better.

Best summon: Subjective, but it was the most powerful.

From a gameplay perspective, NOTHING changed outside of game specific mechanics which is and has always been present in EVERY JRPG.  There was no revolution, just a great JRPG.  The fact that you try to push that FFVII is the game of all games is why people keep calling you out.  It is like you are putting your hands over your ears and ignoring every fact presented to you.  You have made a parody of yourself in this thread at this point, and it has nothing to do with people just "saying positive things about FFVII".

Ocarina not only changed from 2D to 3D, but how you interact within that 3D world.  It added mechanics that are even used outside of its respective genre.  As I said, it is a mid tier Zelda game.  However it revolutionized 3D gaming far more than anyone could hope to say about FFVII.  This is a fact, but you seem to miss the point.  You are letting your love for the game blind you into believing what you want to believe.

Now to claim FFVII is a better game, for whatever reasons you have, is a valid opinion.  Like I said, I had trouble choosing myself.  But when you try to act like the game is some revolutionary masterpiece, when it does not do anything from a gameplay perspective that has not already been done by previous games, with FF6 arguably doing it better, it makes it hard to take what you say seriously.



Nintendo Switch Friend Code: SW-5643-2927-1984

deskpro2k3 said:
Shiken said:

FFVII did not really revolutionize anything that we have not seen in other FF games on the SNES.  This is an undeniable FACT.  It is however, still a fantastic game.

Thats how I see it at least.  It had nothing to do with people being able to praise FFVII.  It deserves praise.  I just found it funny when you pointed out excerpts from reviews and said they were more important with the score.  So I decided to make a jest.  Thats all.

That made me laugh pretty hard.

"FFVII did not really revolutionize anything that we have not seen in other FF games on the SNES"

FF7:
-went from 2D sprites and tile backgrounds to 3D characters and impressive, artistic and highly detailed pre-rendered backgrounds
-basically ushered in FMV storytelling during key scenes. FF7 is responsible in large part for the cinematic storytelling road the industry has traveled down for AAA games since
-the music made a similar leap, with a huge, sweeping orchestral soundtrack
-became the blueprint for RPGs and cinematic story focused games to follow

Something else revolutionary: Final Fantasy VII is the first game to allow you to play through a flashback, only for that flashback to turn out to be completely wrong.

The best dungeon

The best piece of music

Best summon: Knights of the Round

2D to 3D is the logical evolution of graphics because technology. FMV too , and was common in a lot of games a that time.

FF 6 has a better soundtrack (in regards to music composition) Chrono trigger has better music too. The sound quality of the of the synthesizers was quite regular in FF7. Xenogears, FF tactics, Suikoden, Wild Arms and Persona have better music and better sound quality.One winged angel was a song that had a great impact at the time. But it doesn't mean that the rest of the soundtrack was brilliant. In general it is quite irregular, with good, mediocre and some bad ones.

- The best dungeon  it's something subjective and personal depending of the player.

- The best piece of music : the same as above

Best summon: Knights of the Round... mmm. I prefer odin. subjective again

I don't want this to sound like I don't like ff7. Earlier I wrote that I played it more than ocarine of time (I am playing it now for 12 times in Xbox One) and I find it more fun than Zelda OOT, but the comparison is referring to which is the best game, and that needs objectivity on the part of all of us, and it is difficult to do it when we have so many memories and nostalgia about what these games meant in their respective times.
At the time, FF7 was the biggest thing I had ever seen in video games. But now so many years later, I must grant Zelda his superiority at the level of gameplay, ambition and innovation.

That does not deny that FF 7 is one of the most important events when it comes to video games.

Sorry for my bad english.



alabtrosMyster said:
FF VII no contest, OOT was a good game, and it was ground breaking in many ways... but I always get bored before the end.

FF VII on the other hand, I completed it many many times over the years, not only that but I leveled all characters to 99 two times (this is A LOT of work). I don't even know how many times I bought it.

That's actually kind of a good point, too. I only ever beat OOT twice - once on the N64 and once on the 3DS - while I've lost count at how many times I've beaten or bought FFVII. I even bought OOT four times! Original N64, Wii/WiiU Virtual console, the Zelda collection on Gamecube that came with I, II, OOT, and MM, and 3DS.

I bought FFVII on the original playstation, beat it...I dunno, 8-10 times? Something like that. 

I bought it on PSN through the PS3, I beat it there 3-5 times

I bought it on PS4, beat it there once for the platinum

I bought it on Switch, and i've yet to beat it there but I plan on it when I do my run of VII-XII. This is where I'll be playing it from now on. the Switch is ballin'. It's funny to think that I might play more Final Fantasy VII on a nintendo console than the most popular and well-loved Nintendo game of all time. 



I got it all, baby! 

PS4, Switch, WiiU, XBO, PC
Vita, 3DS, Android

Top 6 this generation: 
Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II

Shiken said:
deskpro2k3 said:

That made me laugh pretty hard.

"FFVII did not really revolutionize anything that we have not seen in other FF games on the SNES"

FF7:
-went from 2D sprites and tile backgrounds to 3D characters and impressive, artistic and highly detailed pre-rendered backgrounds
-basically ushered in FMV storytelling during key scenes. FF7 is responsible in large part for the cinematic storytelling road the industry has traveled down for AAA games since
-the music made a similar leap, with a huge, sweeping orchestral soundtrack
-became the blueprint for RPGs and cinematic story focused games to follow

Something else revolutionary: Final Fantasy VII is the first game to allow you to play through a flashback, only for that flashback to turn out to be completely wrong.

The best dungeon

The best piece of music

Best summon: Knights of the Round

Everything you just listed is just a standard result of changing to more powerful hardware.  From a gameplay and storytelling perspective, it plays exactly the same as the Final Fantasy games before it.

Story: FF 6 did it better.

Music: Again 6 and Chrono Trigger did it better.

Best summon: Subjective, but it was the most powerful.

From a gameplay perspective, NOTHING changed outside of game specific mechanics which is and has always been present in EVERY JRPG.  There was no revolution, just a great JRPG.  The fact that you try to push that FFVII is the game of all games is why people keep calling you out.  It is like you are putting your hands over your ears and ignoring every fact presented to you.  You have made a parody of yourself in this thread at this point, and it has nothing to do with people just "saying positive things about FFVII".

Ocarina not only changed from 2D to 3D, but how you interact within that 3D world.  It added mechanics that are even used outside of its respective genre.  As I said, it is a mid tier Zelda game.  However it revolutionized 3D gaming far more than anyone could hope to say about FFVII.  This is a fact, but you seem to miss the point.  You are letting your love for the game blind you into believing what you want to believe.

Now to claim FFVII is a better game, for whatever reasons you have, is a valid opinion.  Like I said, I had trouble choosing myself.  But when you try to act like the game is some revolutionary masterpiece, when it does not do anything from a gameplay perspective that has not already been done by previous games, with FF6 arguably doing it better, it makes it hard to take what you say seriously.

First of all, no where in this thread did I claim it was a revolutionary masterpiece. You made that claim that it wasn't. All I did was made a list of factual evidence excluding (the best music, and dungeons) that proved you wrong. Now you can take it and dismiss the evidence it if you want, as you've already did which begs the question who is really covering their ears..

By the way, your opinions ain't facts. Anything with a "Better" is not a fact.. Soo when you say this is better than that and claim it is a fact it makes it hard to take YOU seriously.

Last edited by deskpro2k3 - on 28 February 2020

I thought this thread would be dead by now. It is becoming pretty sad (save for one or two people actually offering a good exchange of opinions)... especially for the FF VII side.

If someone were to defend FF VII... it would be as easy as to point out that gameplay wise hasn't aged nearly as much as OoT, that the story and characters were a lot better and the music was brilliant. Just with that, you could have a case for FF VII being a better game than OoT. Nothing else is needed.

... but no. You guys decide to bring up review quotes, "best summons", having spin offs and movies and all this silly, inconsequential and at times subjective stuff. Congratulations: you have made yourself and your beloved game a joke (some of you multiple times since the thread was opened).

Seriously, are you even actual fans of FF VII? Because you guys are doing the poor game more bad than good. Jeez...



Vodacixi said:
I thought this thread would be dead by now. It is becoming pretty sad (save for one or two people actually offering a good exchange of opinions)... especially for the FF VII side.

If someone were to defend FF VII... it would be as easy as to point out that gameplay wise hasn't aged nearly as much as OoT, that the story and characters were a lot better and the music was brilliant. Just with that, you could have a case for FF VII being a better game than OoT. Nothing else is needed.

... but no. You guys decide to bring up review quotes, "best summons", having spin offs and movies and all this silly, inconsequential and at times subjective stuff. Congratulations: you have made yourself and your beloved game a joke (some of you multiple times since the thread was opened).

Seriously, are you even actual fans of FF VII? Because you guys are doing the poor game more bad than good. Jeez...

You're right dude. I did brought those points up but of course they were downplayed with a "99%" rating or something close to that remark, and thus the debate devolved.



deskpro2k3 said:
Shiken said:

FFVII did not really revolutionize anything that we have not seen in other FF games on the SNES.  This is an undeniable FACT.  It is however, still a fantastic game.

Thats how I see it at least.  It had nothing to do with people being able to praise FFVII.  It deserves praise.  I just found it funny when you pointed out excerpts from reviews and said they were more important with the score.  So I decided to make a jest.  Thats all.

That made me laugh pretty hard.

"FFVII did not really revolutionize anything that we have not seen in other FF games on the SNES"

FF7:
-went from 2D sprites and tile backgrounds to 3D characters and impressive, artistic and highly detailed pre-rendered backgrounds
-basically ushered in FMV storytelling during key scenes. FF7 is responsible in large part for the cinematic storytelling road the industry has traveled down for AAA games since
-the music made a similar leap, with a huge, sweeping orchestral soundtrack
-became the blueprint for RPGs and cinematic story focused games to follow

Something else revolutionary: Final Fantasy VII is the first game to allow you to play through a flashback, only for that flashback to turn out to be completely wrong.

The best dungeon

The best piece of music

Best summon: Knights of the Round

Oh boy. Let me check every point made here.

-went from 2D sprites and tile backgrounds to 3D characters and impressive, artistic and highly detailed pre-rendered backgrounds

How is this anything new? I mean, if you want a real generational leap. Something that really jumped a genre to the next step, you would have a clear cut jump to 3D. Otherwise, it aint so different from Star Fox on the SNES or DKC.

-basically ushered in FMV storytelling during key scenes. FF7 is responsible in large part for the cinematic storytelling road the industry has traveled down for AAA games since

Again, how is this anything new? You had Xenogears for example running parallel to its development, with a lot of its early scripts ideas being taken by the FF7 team. But even disregarding all that. You had FMV way before that, and incredibly cinematic storytelling before that as well. Snatcher comes to mind.

-the music made a similar leap, with a huge, sweeping orchestral soundtrack

ehhhhh if anything, DQ was the game that had such a bombastic soundtrack. And still retains that orchestal soundtrack (at least in the Switch version of the latest game) It's again, nothing out of the ordinary. And personally: Is there anything more iconic than Zeldas music (except maybe Marios 1-1 by Koji Kondo)?

-became the blueprint for RPGs and cinematic story focused games to follow

Kind of a reach. Sure it had appeal to a big audience in the west, but stories like these (really cinematic deep stories) existed before it and didn't change much after it. Maybe it's true for SE, but certainly not all others. Even FFVI, with its lack of FMV, had an incredible deep and sometimes dark story. To call FF7 a blueprint is wrong. It is rather a result of an ongoing iterative process ever since Square started making RPG's.




deskpro2k3 said:
Shiken said:

Everything you just listed is just a standard result of changing to more powerful hardware.  From a gameplay and storytelling perspective, it plays exactly the same as the Final Fantasy games before it.

Story: FF 6 did it better.

Music: Again 6 and Chrono Trigger did it better.

Best summon: Subjective, but it was the most powerful.

From a gameplay perspective, NOTHING changed outside of game specific mechanics which is and has always been present in EVERY JRPG.  There was no revolution, just a great JRPG.  The fact that you try to push that FFVII is the game of all games is why people keep calling you out.  It is like you are putting your hands over your ears and ignoring every fact presented to you.  You have made a parody of yourself in this thread at this point, and it has nothing to do with people just "saying positive things about FFVII".

Ocarina not only changed from 2D to 3D, but how you interact within that 3D world.  It added mechanics that are even used outside of its respective genre.  As I said, it is a mid tier Zelda game.  However it revolutionized 3D gaming far more than anyone could hope to say about FFVII.  This is a fact, but you seem to miss the point.  You are letting your love for the game blind you into believing what you want to believe.

Now to claim FFVII is a better game, for whatever reasons you have, is a valid opinion.  Like I said, I had trouble choosing myself.  But when you try to act like the game is some revolutionary masterpiece, when it does not do anything from a gameplay perspective that has not already been done by previous games, with FF6 arguably doing it better, it makes it hard to take what you say seriously.

First of all, no where in this thread did I claim it was a revolutionary masterpiece. You made that claim that it wasn't. All I did was made a list of factual evidence excluding (the best music, and dungeons) that proved you wrong. Now you can take it and dismiss the evidence it if you want, as you've already did which begs the question who is really covering their ears..

By the way, your opinions ain't facts. Anything with a "Better" is not a fact.. Soo when you say this is better than that and claim it is a fact it makes it hard to take YOU seriously.

Your list is not fact (music and dungeons), but opinion.  The fact that you are trying to say otherwise is more than enough to dismiss your entire argument.  Chrono Trigger beats out FFVII soundtrack and dungeon design by a country mile in mine, and many other's book.  That is my opinion, and a well warranted one.  FF6 also had a better soundtrack.

See what I did there?  I took an arguable comparison and acknowledged that opinion was not factual evidence.  And for the record, OoT's soundtrack was every bit as good as FFVII as well.

The only factual evidence in this debate is that from a gameplay perspective, FFVII did nothing new overall.  But keep lying to yourself, if you really need to for sleep at night.



Nintendo Switch Friend Code: SW-5643-2927-1984

Jumpin said:

Ocarina of Time feels eclipsed and outdated after Breath of the Wild.  

Ocarina felt outdated as soon as Wind Waker came out. I mean, for me, the difference between both games is staggering, fundamentally when it comes to its controls and responsiveness. WW feels much better in those regards. 



Metallox said:
Jumpin said:

Ocarina of Time feels eclipsed and outdated after Breath of the Wild.  

Ocarina felt outdated as soon as Wind Waker came out. I mean, for me, the difference between both games is staggering, fundamentally when it comes to its controls and responsiveness. WW feels much better in those regards. 

I felt the exact same way, but I don't think we're allowed to say that here. for soooooome reason, people don't like being critical of their favourite game of all time.



I got it all, baby! 

PS4, Switch, WiiU, XBO, PC
Vita, 3DS, Android

Top 6 this generation: 
Bloodborne, Sekiro: Shadows Die Twice, God of War, The Legend of Zelda: Breath of the Wild, Dark Souls III, Red Dead Redemption II