Forums - Microsoft Discussion - MS: 1st party Xbox games will be cross-gen for "next year, two years"

goopy20 said:

No ps4 owner will be upset or disappointed if the exclusives on ps4 start drying out. The masses desperately want to upgrade to a new console with the promise of new games that are a radical departure of what's possible on their old console, as long as it's not more than $499.

- citations needed

- projecting much?

- source?

- assumptions as facts again?

- all of the above



goopy20 said:
trasharmdsister12 said:

1. With how game development works they would have to make 2 versions at worst (1 for X1 and X1X and 1 for Lockhart and XSX), 1 in the best case (for everything).

2. What does that mean to you? It can mean 1 of 2 things (or a combination of them). It either means that we're at a point that targeting higher spec hardware doesn't make a huge difference outside of graphical bells and whistle options being provided on PC or that there isn't a business case to do so, in that the return from targeting a higher spec PC version that can't be done on X1/PS4 consoles isn't viable financially. Leaning too far in one direction in what you read into this says more about your stance than what a company is actually thinking. The truth will always be somewhere in the middle. And when it comes to next gen consoles, there is a business case for companies like MS (who run the entire platform) to target a higher spec. They want to impress, they want to drum up excitement, they want to get people to play in their playground; that's the motive behind all the choice they're providing. And given that there's a business case, it's on them to do it or not. And nothing they've said precludes them from going forward with that business case to make the next-gen versions of their cross-gen games different enough from the current gen versions. We frankly don't have enough info to keep bashing our heads claiming one side or the other. We have to wait and see. Stating why you have your hopes/don't have your hopes up for it to happen only needs to happen 1 time, otherwise it comes off with negative motives that potentially break forum rules like it's coming off in this thread. So I, again, recommend we leave this conversation where it lays. 

3. In order to definitively say that we need to list each and every cross-gen game on those platforms and come to a definitive conclusion for each one whether it was or wasn't a huge leap. Neither of us have done that so this is a factoid at best. I personally thought a number of cross-gen games did an awesome job of standing out from a technical point of view given that they were launch titles with not much of a business case for the company to push a next gen version. Many of them did a good job with texture quality, object density, draw distance, and improved geometry. It's just that pesky law of diminishing returns that makes these things harder to spot but if you want to go see, go check out Cycu1's Youtube channel on the games listed below. Sadly DF didn't do much cross-gen comparison work on these titles. Those are all things you have to consider. MS has a reason to push the next gen version while a lot of these companies didn't. In the case of DICE, their games partially sell on their wow factor (not to mention there was probably some internal motive at EA to really wow so their engine would get widespread adoption through the studios early in the gen). I could go through and write a few paragraphs regarding the business case for EACH game below but this conversation is pretty much done so I'll let you do your own research.

  • Titanfall
  • Destiny
  • Watch Dogs
  • Battlefield 4
  • Call of Duty: Ghosts
  • AC4: Black Flag
  • Dragon Age: Inquisition
  • Dying Light
  • The Evil Within
  • Wolfenstein: The New Order
  • MGS5: Phantom Pain
  • Thief
  • LOTR: Shadow of Mordor

You have to admit that a lot of the things MS are doing don't sound viable if they plan on selling as many Series X boxes as possible. Traditionally platform holders use their 1st party exclusives to push console sales and that kinda works. Console generations aren't a new concept and no ps4 owner will be upset or disappointed if the exclusives on ps4 start drying out. The masses desperately want to upgrade to a new console with the promise of new games that are a radical departure of what's possible on their old console, as long as it's not more than $499.

With MS they aren't doing that. Instead they are making all their exclusives cross-gen so there's no real need to upgrade. The console itself looks like a mini pc that no single person on earth will be able to stick under the tv. And, probably the weirdest thing, they aren't just releasing their flagship exclusives on pc, they are practically giving them away for free through their $1 GP promotion. All in all it sounds like a terrible plan to launch a mass market console, but I guess we'll have to wait till MS reveals a price before it all starts to make sense. 

You keep singling out Series X like it isn’t part of the Xbox family. It isn’t 1vs 1. 

People who want an investment in power, whether they get it at launch or for the majority of the gen, want a Series X. Remember 3rd party games are the majority of game sales?

MS wants you in the family. You listed all these low barrier entry ways....that’s the point. Games are where the money is, bringing in players is, never the console. But Series X will appeal to those that want it. 



___________

goopy20 said:
trasharmdsister12 said:

1. With how game development works they would have to make 2 versions at worst (1 for X1 and X1X and 1 for Lockhart and XSX), 1 in the best case (for everything).

2. What does that mean to you? It can mean 1 of 2 things (or a combination of them). It either means that we're at a point that targeting higher spec hardware doesn't make a huge difference outside of graphical bells and whistle options being provided on PC or that there isn't a business case to do so, in that the return from targeting a higher spec PC version that can't be done on X1/PS4 consoles isn't viable financially. Leaning too far in one direction in what you read into this says more about your stance than what a company is actually thinking. The truth will always be somewhere in the middle. And when it comes to next gen consoles, there is a business case for companies like MS (who run the entire platform) to target a higher spec. They want to impress, they want to drum up excitement, they want to get people to play in their playground; that's the motive behind all the choice they're providing. And given that there's a business case, it's on them to do it or not. And nothing they've said precludes them from going forward with that business case to make the next-gen versions of their cross-gen games different enough from the current gen versions. We frankly don't have enough info to keep bashing our heads claiming one side or the other. We have to wait and see. Stating why you have your hopes/don't have your hopes up for it to happen only needs to happen 1 time, otherwise it comes off with negative motives that potentially break forum rules like it's coming off in this thread. So I, again, recommend we leave this conversation where it lays. 

3. In order to definitively say that we need to list each and every cross-gen game on those platforms and come to a definitive conclusion for each one whether it was or wasn't a huge leap. Neither of us have done that so this is a factoid at best. I personally thought a number of cross-gen games did an awesome job of standing out from a technical point of view given that they were launch titles with not much of a business case for the company to push a next gen version. Many of them did a good job with texture quality, object density, draw distance, and improved geometry. It's just that pesky law of diminishing returns that makes these things harder to spot but if you want to go see, go check out Cycu1's Youtube channel on the games listed below. Sadly DF didn't do much cross-gen comparison work on these titles. Those are all things you have to consider. MS has a reason to push the next gen version while a lot of these companies didn't. In the case of DICE, their games partially sell on their wow factor (not to mention there was probably some internal motive at EA to really wow so their engine would get widespread adoption through the studios early in the gen). I could go through and write a few paragraphs regarding the business case for EACH game below but this conversation is pretty much done so I'll let you do your own research.

  • Titanfall
  • Destiny
  • Watch Dogs
  • Battlefield 4
  • Call of Duty: Ghosts
  • AC4: Black Flag
  • Dragon Age: Inquisition
  • Dying Light
  • The Evil Within
  • Wolfenstein: The New Order
  • MGS5: Phantom Pain
  • Thief
  • LOTR: Shadow of Mordor

You have to admit that a lot of the things MS are doing don't sound viable if they plan on selling as many Series X boxes as possible. Traditionally platform holders use their 1st party exclusives to push console sales and that kinda works. Console generations aren't a new concept and no ps4 owner will be upset or disappointed if the exclusives on ps4 start drying out. The masses desperately want to upgrade to a new console with the promise of new games that are a radical departure of what's possible on their old console, as long as it's not more than $499.

With MS they aren't doing that. Instead they are making all their exclusives cross-gen so there's no real need to upgrade. The console itself looks like a mini pc that no single person on earth will be able to stick under the tv. And, probably the weirdest thing, they aren't just releasing their flagship exclusives on pc, they are practically giving them away for free through their $1 GP promotion. All in all it sounds like a terrible plan to launch a mass market console, but I guess we'll have to wait till MS reveals a price before it all starts to make sense. 

It makes perfect sense to me and many others. This might surprise you but many console gamers dont game on PC or even want to. Many PC gamers do not want to buy a console even with exclusives. The is many PC users such as myself who sold their PS4 not long after buying it and i never got an Xbox One even before MS said they would release all games day and date on PC.

Simple matter is the was no exclusives on the consoles that made me feel like i needed or i was missing out. So id of never got an Xbox One anyways same as i wont buy another PS4 (And wont really need to with PSNow adding more and more PS4 games).

However what MS has done by bringing their games to PC is getting 1 extra copy sold to me who would of never got that game anyways if it never came to PC, and the is many more PC Gamers like me who would of never got an Xbox One or PS4 anyways but who would buy the game if its on the platform i game on and if not its not a loss.

The is many (Like 40 million?) current Xbox One owners who didnt upgrade to Xbox OneX for the simple reason it wasnt the Next Gen Xbox, it was never going to have exclusives of its own ever. Thats not the case with the Xbox Series X, people know its the Next Gen Xbox.

Out of them 40 million Xbox One gamers do you honestly believe they are not going to want to upgrade to the nextgen xbox none of them?. You think they are all just going to run out and build/buy a gaming PC? or a PS5?.

Also here is a little secret for you, most early buyers of Nextgen systems are the Hardcore fans of whatever system they are a fan of. Otherwise why didnt every PS2 fan upgrade to the PS3 right away? or every PS3 fan upgrade to the PS4 right away?.

To me MS's plan is sound as what they are doing isnt going to damage them at all. Will they lose "Some" console sales to PC gamers who would of got the system if the games wasnt on PC, sure, but this number really isnt as big as you want to think it is.

Will some xbox one owners hold off for a bit on buying the system?, Sure but this has been the case for every system every gen, Its mostly new users and the hardcore fans that upgrade right away. By the time them users do be ready to upgrade the will be exclusives on the Series X that cant be played on the Xbox one. but even if it did have exclusives right from the start it still wouldnt of made the biggest part of them users upgrade any sooner anyways.

Gamepass is great value for money and i honestly do not understand how your trying to say its only aimed at casuals, Have you even looked at the games on it?, the is many games already that would put the Xbox One versions and PS4 versions to shame so i honestly dont understand how you say games wont push graphics cause of GamePass as thats just plan false.

MS streaming service is only a 2nd option that no one has to use, but MS is building it up cos like it or not game streaming is the future and when that future comes MS is going to be in a much better position then Sony but its not sony they are battling here its Google and Amazon for the simple reason that MS doesnt want to be 3rd when the time comes that Streaming "Is" the main way people play.

MS has said time and time again that Dedicated consoles will always be better then streaming for some time, Xbox Series X is their Main focus everything else is building for the future. For someone like me who has always been very good at seeing where the gaming market is going its not that hard to see what MS's plan is and how they are doing a good job with it.

Everything else you or even me say is just a guessing game until the console is released, So you can keep on thinking that Xbox Series X isnt going to have any Xbox one owners wanting to upgrade to it at launch, you can keep on thinking that they are losing millions of users to PC, you can also keep on thinking that Gamepass is only for casuals and that no game at launch is going to look as good as PS5 launch titles. But until release and we see footage of the games it doesnt matter and is just wishful thinking at this stage in the game of what you hope will happen.

Last edited by zero129 - on 27 February 2020

goopy20 said:

You have to admit that a lot of the things MS are doing don't sound viable if they plan on selling as many Series X boxes as possible. Traditionally platform holders use their 1st party exclusives to push console sales and that kinda works. Console generations aren't a new concept and no ps4 owner will be upset or disappointed if the exclusives on ps4 start drying out. The masses desperately want to upgrade to a new console with the promise of new games that are a radical departure of what's possible on their old console, as long as it's not more than $499.

With MS they aren't doing that. Instead they are making all their exclusives cross-gen so there's no real need to upgrade. The console itself looks like a mini pc that no single person on earth will be able to stick under the tv. And, probably the weirdest thing, they aren't just releasing their flagship exclusives on pc, they are practically giving them away for free through their $1 GP promotion. All in all it sounds like a terrible plan to launch a mass market console, but I guess we'll have to wait till MS reveals a price before it all starts to make sense. 

You said "traditionally" and ended with "kinda works." This suggests you aren't entirely confident about traditional logic.

That's because you are smart enough to know launch exclusives have had a tendency to underwhelm critically. Cross gen games also dominated in 2013/2014.

The 8th gen felt like gen 7.5 in many ways. Meanwhile BC is highly requested and perhaps more popular than ever. Console generations aren't new, but maybe people don't case as much per se. Especially when 7th gen games have done great on 8th gen.

When I look at software sales and what is most active, the masses opt for online stuff and old IPs. That doesen't suggest they want content that is radically different per se. I suspect 9th gen gamers are gonna do the same. Also, it takes a couple years for the masses to jump over traditionally. Which is why so much planned content is cross gen.

The software sales numbers don't really suggest people went to the 8th gen for Knack and Killzone. Especially when CoD and BF crushed them. Clearly playing upgraded versions of games also has significant appeal early on.

Many millions of people have bought 7th gen games on 8th gen consoles. Why? Because it's generally a better experience.

The Series X can also lay on its side.

Gamepass is also about getting users engaged with MS's output and other notable 3rd party games. They don't get millions of active subscribers from monthy trials.

What exactly needs to make sense in price? The Series X will likely be expensive at launch. Millions will buy the Series X regardless, many more will stick wth X1 as prices eventually comes down. The people sticking with X1 can atleast access new notable 1st party games for a period, along with countless 3rd party cross gen games.

Last edited by Mr Puggsly - on 27 February 2020

Recently Completed
Gears 5
for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

Conina said:
goopy20 said:

No ps4 owner will be upset or disappointed if the exclusives on ps4 start drying out. The masses desperately want to upgrade to a new console with the promise of new games that are a radical departure of what's possible on their old console, as long as it's not more than $499.

- citations needed

- projecting much?

- source?

- assumptions as facts again?

- all of the above

Just looking at best selling and most active games suggests this is not accurate.

Also, it's not like we need new specs for developers to create something unique per se. Games like Fortnite and Ark found success doing something unique, not requiring cutting edge specs.



Recently Completed
Gears 5
for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

CGI-Quality said:
Pemalite talks more than me , but the overall message is you’re looking at a mid-ranged product that will sit nicely among console supremacy.

And yes, we need to see catchy what the XSX is sporting.

@Pemalite

I doubt they’re going the HBM2 route, but stranger things have happened!

Yeah I know. Point I was making is we don't know yet.

Probability does lend itself towards being 16GB of GDDR6 due to price/performance.

Radek said:

Xbox Series X GPU is high-end not mid-range though, am I right?

When I bought my RX 5700 XT on December 30th I thought it would match PS5 and Xbox Series X, and it's already confirmed XSX is more powerful than my new GPU :(

If we were to compare the Xbox Series X to GPU's that are currently on the market? It is certainly high-end, AMD doesn't even have a GPU that can match it in terms of features or performance.

But we are slated to get a new range of high-end Navi GPU's... And nVidia will be entering the 7nm game for the first time with the 3000 series, both should be on the market before next-gen consoles, from there the performance level of the Series X may drop to the mid range or upper-mid range when compared to those parts.

goopy20 said:

I think it's not so much what you can buy nowadays for pc. It's more about what the average pc gamer has in their rig right now.

Then if we are going to hold the PC to that standard, we should do the same for consoles, then it's an Apples to Apples comparison. - I would envisage that the average console has significantly less than 12GB of ram of the Xbox One X once we start to include the Xbox 360 which is still a functional console online and off and is still found in many homes.

It's all about the averages right? Irrespective of hardware age?

But no. I am not talking about any of that, I am talking about the average hardware that is sold today.

goopy20 said:

Even though we don't know all the details, it's pretty save to say that the average pc gamer right now, doesn't have hardware that comes close to specs of the Series X.

And? That isn't my original argument.

To play devils advocate... Every PC is better than the Series X right now, because PC's actually exist as a device that you can actually buy and own.

When the Series X, the bar will certainly shift upwards considerably.

goopy20 said:

My whole gripe with GP is that it isn't trying to target the pc enthusiast or Series X specs. MS wants as many gamers as possible to be able to play their exclusives and that would defeat the whole point. Especially if the Series X is priced as a super premium product, instead of a mass market console. That's why I think their games will run fine on X1 and the lower spectrum of pc's. Obviously, they will scale and will look and run better on high-end pc and Series X. But I just don't see the developers going all out and make games that push the Series X to its limits at 1440p/30fps and then port them individually, so they run on 4 different Xboxes and low-end pc too.  

Frame reconstruction is likely to be a go-to technology this generation, resolution will take a backseat in importance.

Mr Puggsly said:

The 8th gen felt like gen 7.5 in many ways. Meanwhile BC is highly requested and perhaps more popular than ever. Console generations aren't new, but maybe people don't case as much per se. Especially when 7th gen games have done great on 8th gen.

Backwards Compatibility has been a shining point for the Xbox One platform as a whole, it's not just breathing new life into old games, but Microsoft is also putting those older games up for sale in their Xbox One digital distribution store, so those titles continue to accrue sales.

Also means that the Xbox 360's Xbox Live is likely to stick around just that little bit longer.

It isn't a perfect scheme, some games were unplayable when released on the scheme, like Halo: Reach.
And the scheme has been canned so Microsoft can focus on Next-Gen.
And further still... Doesn't support the full Xbox or Xbox 360 games library, nor will it, there are even exclusives with expired license which will never be playable.



--::{PC Gaming Master Race}::--

“ The masses desperately want to upgrade to a new console with the promise of new games that are a radical departure of what's possible on their old console”

The masses want the next Madden, 2K, and CoD. Console launches are for the hardcore gamers mostly.



Pemalite said:
Mr Puggsly said:

The 8th gen felt like gen 7.5 in many ways. Meanwhile BC is highly requested and perhaps more popular than ever. Console generations aren't new, but maybe people don't case as much per se. Especially when 7th gen games have done great on 8th gen.

Backwards Compatibility has been a shining point for the Xbox One platform as a whole, it's not just breathing new life into old games, but Microsoft is also putting those older games up for sale in their Xbox One digital distribution store, so those titles continue to accrue sales.

Also means that the Xbox 360's Xbox Live is likely to stick around just that little bit longer.

It isn't a perfect scheme, some games were unplayable when released on the scheme, like Halo: Reach.
And the scheme has been canned so Microsoft can focus on Next-Gen.
And further still... Doesn't support the full Xbox or Xbox 360 games library, nor will it, there are even exclusives with expired license which will never be playable.

Maybe it's wishful thinking on my part, but I wouldn't be surprised if more OG Xbox and 360 games get added in the future.

As you said they monetize old games so its not just fan service. Also, the OG Xbox content added to X1 was the same emulator they did for 360. It seemingly just works better via brute force. So clearly the BC team could come back and add 6th and 7th gen games later.

Halo Reach was playable when it launched on BC, it just had bad frame pacing. The emulator improved greatly over time.

I suspect the BC additions have stopped primarily to make sure everything is supported. I am thinking work is being done to boost resolutions in all 360 content. DF entertained the idea of boosting resolutions in X1 content, which would be huge news, but I would bet on it.

While BC doesn't support everything on older consoles, adding notable content is most important. There is still many solid OG Xbox and 360 games they could add without licensing being a problem. I did a pretty thorough list on this very topic.

https://gamrconnect.vgchartz.com/post.php?id=8945343

Last edited by Mr Puggsly - on 28 February 2020

Recently Completed
Gears 5
for X1X (5/5) - Mortal Kombat 11 for X1X (5/5) - Doom 64 for N64 (emulator) (3/5) - Crackdown 3 for X1S/X1X (4/5) - Infinity Blade III - for iPad 4 (3/5) - Infinity Blade II - for iPad 4 (4/5) - Infinity Blade - for iPad 4 (4/5) - Wolfenstein: The Old Blood for X1 (3/5) - Assassin's Creed: Origins for X1 (3/5) - Uncharted: Lost Legacy for PS4 (4/5) - EA UFC 3 for X1 (4/5) - Doom for X1 (4/5) - Titanfall 2 for X1 (4/5) - Super Mario 3D World for Wii U (4/5) - South Park: The Stick of Truth for X1 BC (4/5) - Call of Duty: WWII for X1 (4/5) -Wolfenstein II for X1 - (4/5) - Dead or Alive: Dimensions for 3DS (4/5) - Marvel vs Capcom: Infinite for X1 (3/5) - Halo Wars 2 for X1/PC (4/5) - Halo Wars: DE for X1 (4/5) - Tekken 7 for X1 (4/5) - Injustice 2 for X1 (4/5) - Yakuza 5 for PS3 (3/5) - Battlefield 1 (Campaign) for X1 (3/5) - Assassin's Creed: Syndicate for X1 (4/5) - Call of Duty: Infinite Warfare for X1 (4/5) - Call of Duty: MW Remastered for X1 (4/5) - Donkey Kong Country Returns for 3DS (4/5) - Forza Horizon 3 for X1 (5/5)

This has me wondering whether Hellblade 2 will come out on Xbox One, or whether that's coming out later down the line once the cross-gen phase ends.



Mr Puggsly said:

Maybe it's wishful thinking on my part but I wouldn't be surprised if more OG Xbox amd 360 games get added in the future.

I am hoping so. At the moment the Xbox 360 is a better place to play OG Xbox games than the Xbox One X.

Mr Puggsly said:

As you said they monotize old games so its not just fan service. Also, the OG Xbox content added to X1 was the same emulator they did for 360. It seemingly just works better via brute force. So clearly the BC team could come back and add 6th and 7th gen games later.

They likely used the old emulator as a base, but it's been reworked significantly, some bugs from some titles that are emulated on 360 are now gone, visuals have been enhanced and so forth, even frame pacing issues seem to be resolved now. (Which is more than what faster hardware can provide!)

Microsoft did include hardware support for some Xbox 360 texture formats to aid in emulation... So they were planning to go down this route a good year or two before the Xbox One even launched.

Whether the Backwards Compatability Team gets back to work to include more 6th and 7th gen games in the future... Well. That is all hopes and dreams at this stage, we have neither the evidence nor the confirmation that is actually the case, we will just have to wait and see.

Thankfully, we don't have to wait much longer for the Xbox Series X to drop and we get some details on Microsoft's future plans after that.

Mr Puggsly said:

Halo Reach was playable when it launched on BC, it just had bad frame pacing. The emulator improved greatly over time.

That frame pacing made it unplayable.



It makes the controls sluggish and unresponsive, you actually had a competitive edge if you played it on the Xbox 360 at the time.

It's old news though, those issues have long been resolved, which is one of the benefits of a software approach.

Mr Puggsly said:

I suspect the BC additions have stopped primarily to make sure everything is supported. I am thinking work id beimg done to boost resolutions in all 360 content. DF entertained the idea of boosting resolutions in X1 content, which would be huge news, but I would bet on it.

Microsoft stated they stopped adding Backwards Compatible titles to focus on Next-Gen and making sure all software from the Xbox One ecosystem (Including Xbox 360 and OG Xbox games!) will work out of the box.

Increasing resolutions is another approach that can be taking, I wouldn't assume it will happen, but quadrupling the resolution of base Xbox One games would be awesome, there are many titles today which are still stuck in sub 1080P land even on better hardware like the Xbox One as the developers have abandoned all support.
I.E. I would like Dragon Age Inquisition to get a 4k/Enhanced patch, but I would settle for a quadrupling of resolution to 1800P if EA isn't going to pull it's finger out.

Mr Puggsly said:

While BC doesen't support everything on older consoles, adding notable content is most important. There is still many solid OG Xbox and 360 games they could be added without licensing being a problem. I did a pretty thorough list on this very topic.

The issue is... Not all "notable content" will ever be added, it's logistically impossible, the Xbox 360 and Original Xbox has a ton of quality titles that certain publishers/developers no longer hold licenses for anymore.

For example two Xbox 360 exclusives: Naruto: Rise of a Ninja and Naruto: The Broken Bond will never get an Xbox One or Xbox Series X release because Ubisoft no longer retain the Naruto license, which is fine, I kept my Xbox 360 for such instances.

Conversely... Jurassic Park: Operation Genesis was one of my favorite OG Xbox games, which will also never get support on the Xbox One or Xbox Series X, thankfully I kept my Xbox 360 for such instances.

I don't doubt you haven't made a list on this very topic, you are on top of all things Xbox.



--::{PC Gaming Master Race}::--