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goopy20 said:
Mr Puggsly said:

Just looking at best selling and most active games suggests this is not accurate.

Also, it's not like we need new specs for developers to create something unique per se. Games like Fortnite and Ark found success doing something unique, not requiring cutting edge specs.

Nobody's saying you need cutting edge hardware to make innovative games. Hell, I think BOTW is one of the best games I played this generation. But you tell me what is the point of having a new console generation? Isn't it because we want developers to create new experiences that take a dramatic leap from what we're seeing now? Games like Fortnite and Apex Legends probably wouldn't exist if we would all still be playing on 360/ps3. 

Of course, Series X will still have next gen games eventually but by fragmenting the Xbox brand over a ton of devices they are making it exactly like pc. So what is the difference between a console and pc, I hear you ask? Consoles are a closed platform where developers can build their games around the specs of a single device. Even unlocking a single cpu core has an impact on what developers can do on a console, like we seen on the Xone when they removed mandatory Kinect support. That;s the whole beauty of consoles. As where on pc, developers have to make their games so they run on a ton of different configurations and make their games so the masses with lower spec'd pc's/ consoles will get the same core gameplay experience. Now, I know how scaling works but if you have a 2080Ti uber pc right now, can you then really play AAA games on it that take a generational leap over what we're seeing now on consoles? You'll get the same core games only at 300fps and 8k resolution and a bumb in graphics settings. Which will only change when the new consoles arrive and we get AAA games pushing that kind of hardware while targeting 30fps/1440p .

People seem to get offended when I talk about GP because they think I'm saying it's for casuals. I never said that, the only thing I said is that it's for gamers who don't have the kind of specs that are in the Series X. If building GP subscribers is MS's main focus next gen, why would they then have games on it that nobody would be able to play? That's why I'm saying, they won't build their games around Series X like specs and truly be able push the tech until hardware like that becomes mainstream on pc. That's why uncle Phil said there are trade offs as they're not going to dictate what developers will support. However, we already know what kind of specs MS themselves are going to support with all 14 of their 1st party studios.

Sony is taking the more traditional approach where they have a single next gen consoles that they can push to its limits from day one. If they will do a good job at that early on, and if their games will be any good, we will just have to wait and see. But from a sales perspective it's gonna be a nightmare for Series X in the first couple of years. People will be rushing to the stores to get their hands on a next gen console. They'll see a $150 Xone running Halo Infnite and there will be a $699 Series X next to it running the same game, just a bit better. On the other side there will be a $399 ps5 running an open world Knack 3 with full blown Raytracing. They will probably say "oh, it's Knack...." but they will still gawk at the graphics and get excited over it. So which console do you think people will buy even if Knack is utter shit and people will still buy the latest cross-gen COD instead?

Next gen launch games don't have to be great as long as they fuel the desire for next gen and a promise of what's to come. if Sony has those games and show glimpses of things like a new sci-fi ip from ND, HZD 2 etc early on, next gen will be over before it even started. 2 Years might not sound long for some people but the ex CEO of EA games already declared Sony the winner in 2015 when the ps4 already build a 40m installbase by the end of that year. https://www.gamespot.com/articles/sony-nailed-it-with-ps4-and-deserves-victory-over-/1100-6427166/

Games like Fortnite and Apex came years into the 8th gen. Not the window MS promised to support X1. Meanwhile BOTW was designed for specs fairly close to 7th gen.

Fragmenting Xbox over a ton of devices? You mean X1 and Series X? PC will just get whatever the lead console gets. xCloud on the otherhand is just streaming an existing port.

PC games let you adjust graphics and resolution. Therefore they can adjusted to work on PCs of varying specs. I mean Gears 5 at 720p/30 fps/low settings vs 4K/60+ fps/Ultra settings is intended for greatly differing specs. It will be the same next gen but the minimum requirements will go up.

You're grasping at straws with Gamepass. You're using the lack of 9th gen 1st party exclusives to essentially say the service isn't for Series X users. It's a weak argument and ignores these cross gen games can greatly utilize the improved specs for better experiences. Again, cross gen games dominated the 8th gen exclusives early on because people wanted to play those cross gen games at their highest fidelity.

Sony didn't push PS1, PS2, PS3 or PS4 to its limits on day one. If Sony did that with PS5, that would be non traditional. Are you suggesting prettier games is pushing a console to its limits? Because I guarantee Series X will do that.

Before we entertain what Sony is doing for PS5 at launch, maybe we should wait for E3.



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