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Forums - Sony Discussion - Why Heavy Rain is a 9/10 game

^ Stop talking trash, have a think and go read the thing Ghost.



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CGI-Quality said:
Gh0st4lifE said:
CGI-Quality said:
Gh0st4lifE said:
CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.

 

 

How can this feel like a Sony game and at the same time be something very different on PS3 ? (as declared by the same guy in this itw and in the review)

Another element of contradiction : this is the first Quantic Dream game on any of Sony's platforms... (lol inside)

 

 

Why do you even bother?

 

Those are facts dude...

With your own applied spin that have 0 relevance to the conversation. He says it's a different type of game, while noting that Sony has a knack for these kinds of artsy, risky projects. Did you conveniently skip that part of the article?

 

 

"He says it's a different type of game, while noting that Sony has a knack for these kinds of artsy, risky projects"

Exactly... It's like saying Jesus is a man and a God at the same time, it doesn't make any sense lol



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

BigBoobieHead said:
^ Stop talking trash, have a think and go read the thing Ghost.

 

 

If you understood how a game can be really typical and really different at the same time please explain.



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.

very much a sony game and that's why i'm very much a sony gamer. xD

 



The game reminds me of Flower btw. Those who 'get it' think it's amazing, those who don't hate it.



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What is this game about again? CGI -quality, can you give me a hand here?



CGI-Quality said:
Gh0st4lifE said:
CGI-Quality said:
Gh0st4lifE said:
CGI-Quality said:
Gh0st4lifE said:
CGI-Quality said:

I just got through reading this article. My favorite piece: (This is very much a 'Sony game'). Not only do I agree that it is, but I'm glad they mention that. Give better insight into Sony's tastes when it comes to sales. They prefer these artsy, story-driven games that don't do 10-20 million in sales, not even 5. They just prefer the top-notch quality, which as a gamer is most important.

 

 

How can this feel like a Sony game and at the same time be something very different on PS3 ? (as declared by the same guy in this itw and in the review)

Another element of contradiction : this is the first Quantic Dream game on any of Sony's platforms... (lol inside)

 

 

Why do you even bother?

 

Those are facts dude...

With your own applied spin that have 0 relevance to the conversation. He says it's a different type of game, while noting that Sony has a knack for these kinds of artsy, risky projects. Did you conveniently skip that part of the article?

 

 

"He says it's a different type of game, while noting that Sony has a knack for these kinds of artsy, risky projects"

Exactly... It's like saying Jesus is a man and a God at the same time, it doesn't make any sense lol

Nah, it makes sense. You just choose to read what you want. Oh well...

 

I'm not choosing anything... I am rational... Either X is more like B or more like A, but it can never be two opposites at the same time



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

@ Ghost - Just how you can tell that a new car is a Ferrari at a quick glance even though its a car just out that they'ne never made before. You have no concept of branding or corporate image.



CGI-Quality said:
Gh0st4lifE said:
BigBoobieHead said:
^ Stop talking trash, have a think and go read the thing Ghost.

 

 

If you understood how a game can be really typical and really different at the same time please explain.

He never once said anything was "typical". He said Sony goes for artsy/unique/risky games but says the game is different from what is considered the "norm". You're twisting the words deliberatley.

 

 

typ·i·cal  (tp-kl)

adj.
1. Exhibiting the qualities, traits, or characteristics that identify a kind, class, group, or category: a typical suburban community.
2. Of or relating to a representative specimen; characteristic or distinctive.
3. Conforming to a type: a composition typical of the baroque period.
4. also typ·ic (-k) Of the nature of, constituting, or serving as a type; emblematic.


God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)

CGI-Quality said:
Maynard_Tool said:
What is this game about again? CGI -quality, can you give me a hand here?

You are chasing The "Origami Killer". You play as four different characters who's perspectives are different, but intertwined in regards to the serial killer. It's very much like a "Se7en" kind of thriller, if you've seen or heard of that movie. It won't be a game for everyone, as the control scheme is far from the tradition, but it's a unique, story-driven project, one that could make or break creating a new genre.

So.... is there a genre for this game? Or any game similar to this one? U r chasing as a detective/cop? Shooting? Knives? Killing? What x) expand your answer