By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - FFXIII is 32.6GB of movies and just 6.8GB of actual game content

S.T.A.G.E. said:
Wow is this a game or a movie? Imagine if this had been PS3 only. My goodness.....movies galore.

Typical typical post from you! LMAO . I am really not surprised.



Around the Network
LordTheNightKnight said:
"Yes and you explore what exactly? What do you get to open with both the Falcon and the Blackjack? nothing actually, unless you get back to the story."

Side areas. Returning to spots in towns you couldn't reach before due to various reasons. Exploring dungeons you might have rushed through before to see what treasures you missed.

God, did you even pay attention to all the stuff that was in the game?

And level grinding is not a counter to being linear. I don't think you even understand what linear and exploration mean.

First, before you start making any assumptions of me paying any attention to the game, I've finished the game more than 8 times, I even got all of Gau's Enemy Skills and Rem's Picture skills, heck I spent more than 150 hours on one playthourgh, so yeah, I payed more attention that you can possibly understand.

So if you attack me again in that point our discussion ends here.

I think that you are the one who doesn't want to understand what's linear and what not, so suit yourself. Call FFXIII linear all that you want, that still doesn't change the fact that all FF's fit into that category in the end, both in terms of exploration, dungeon crawling, leveling up and so on.

In FFXIII you can also go back to certain points and dungeons that you went in previous chapters to do extra stuff you missed on the first go, so how's that any different from going back in other FF's?

You're the one who doesn't want to see that FFXIII isn't all that linear as you and as some reviewers point out. But pay no heed to my words, talk to the forum members here who have actually played the game. 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

Exploration is the opposite of linear. That's my point. If you can wander around for a while, even backtrack, it's exploration. This game doesn't allow that.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

You're not hearing what i'm saying. In Chapter 11 it allows you to do that in some dungeons, not all that's true, but it does allow some backtrack exploration.

Also, once you finish the game you'll open up new areas in the game which will allow for more backtrack.

There is backtrack in the game, that's what i'm telling you.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

"You're not hearing what i'm saying. In Chapter 11 it allows you to do that in some dungeons, not all that's true, but it does allow some backtrack exploration."

Did you miss where I wrote this only applies to a certain point?

"There is backtrack in the game, that's what i'm telling you."

If it's not allowed for much of the game, that still means those parts before that point are linear.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Around the Network

....Which makes me wonder why X360 owners needed 3 discs.

Sorry, had to say that. I think it is retarded that they spend the time, money, and data on creating CGI cutscenes when in-game cutscenes (Gears of War) can look very good, without the requirements for space.



Back from the dead, I'm afraid.

LordTheNightKnight said:
"You're not hearing what i'm saying. In Chapter 11 it allows you to do that in some dungeons, not all that's true, but it does allow some backtrack exploration."

Did you miss where I wrote this only applies to a certain point?

"There is backtrack in the game, that's what i'm telling you."

If it's not allowed for much of the game, that still means those parts before that point are linear.

That's true, that's why I said that although this game is more linear than the past ones, it still opens up for exploration.

I find a resemblance between of the initial linearity of FFXIII with the linearity of FFX, which only allowed for backtrack exploration almost at 3/4 of the game itself.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

lestatdark said:
LordTheNightKnight said:
"You're not hearing what i'm saying. In Chapter 11 it allows you to do that in some dungeons, not all that's true, but it does allow some backtrack exploration."

Did you miss where I wrote this only applies to a certain point?

"There is backtrack in the game, that's what i'm telling you."

If it's not allowed for much of the game, that still means those parts before that point are linear.

That's true, that's why I said that although this game is more linear than the past ones, it still opens up for exploration.

I find a resemblance between of the initial linearity of FFXIII with the linearity of FFX, which only allowed for backtrack exploration almost at 3/4 of the game itself.

Which actually leads to what is losing my interest in this game. I loved the gameplay and battle system of FFX, but the story really faltered overall (but there were some good scenes). So taking that linearity is turned up even further just makes me groan.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

mrstickball said:

....Which makes me wonder why X360 owners needed 3 discs.

Sorry, had to say that. I think it is retarded that they spend the time, money, and data on creating CGI cutscenes when in-game cutscenes (Gears of War) can look very good, without the requirements for space.

but they didn't

Most cut scenes are in game.



All hail the KING, Andrespetmonkey

LordTheNightKnight said:
lestatdark said:
LordTheNightKnight said:
"You're not hearing what i'm saying. In Chapter 11 it allows you to do that in some dungeons, not all that's true, but it does allow some backtrack exploration."

Did you miss where I wrote this only applies to a certain point?

"There is backtrack in the game, that's what i'm telling you."

If it's not allowed for much of the game, that still means those parts before that point are linear.

That's true, that's why I said that although this game is more linear than the past ones, it still opens up for exploration.

I find a resemblance between of the initial linearity of FFXIII with the linearity of FFX, which only allowed for backtrack exploration almost at 3/4 of the game itself.

Which actually leads to what is losing my interest in this game. I loved the gameplay and battle system of FFX, but the story really faltered overall (but there were some good scenes). So taking that linearity is turned up even further just makes me groan.

Ok, I respect that. I know that FFX turned some fans off because they took a lot of the explorability and backtracking of previous Final Fantasies (thankfully FFXII corrected that). I think the worst thing they did with FFX was taking off the entire World Map itself, it didn't feel the same without one.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"