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SILENT HILL: Shattered Memories opinion.

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ale666 said:

@ averyblund So mass effect 2 is not too hot after all hey, or should i say a bit over stretched? Well hopefully they won't drive another good franchise into the ground, its a sad industry trend nowadays unfortunately. And you're right, quality over length any day but i have to say that replayability is also an important sign of quality especially in terms of value for money ;)


Just to clarify- Mass Effect 2 is awesome and the planet scanning is pretty much my only complaint. Luckily its not required, but it is pretty strongly advised that do a little if you want the best endings or the best gear. It was a stupid idea but I forgive it because the rest of the game is just amazing, and this from somebody who thought ME1 was fun but unremarkable. ME2 has been my biggest surprise thus far this year. Unlike Bioshock 2 which I just finally suffered through a few hours ago- boring repetitive combat, uninspired story, weaker art (than BS1), and terrible multiplayer coupled with an aging engine make it vastly less enjoyable to me than the first. They even have their own form of planet scanning with the neverending little sister harvesting where enemies seemingly come out of nowhere (dead ends). Oh and did I mention the enemy variety is super weak? Personally I thought it was a mediocre FPS with some so-so RPG elements tacked on. Sadly most of the plasmids and tonics are pretty useless. The only good thing I can say is that it is short. And yes I know I'm in the minority on this one. Sorry for the OT rant.

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bmmb1 said:

Well I just (finally) started the game, and so far so good. What really has me wondering so far is the people that have issues with the nightmare sequences. So far I don't see how anyone could have any issues with that part. The controls in the nightmare sequences work absolutely fine (the best advice is just do the motion, don't flail) and adding a weapon to the mix would have absolutely voided the effect of these sequences, which are (imo) what true survival horror is all about. You do have the occasional flare, which gives you a brief respite (when you manage to reach one...), as effective as a gun with a total of 6 bullets.

As to being scary - I play this at night, all alone, and without going into spoilers, even in the "normal" world, where no monsters can jump at you supposedly, I find the moments where the static rises, as one approaches a focal point, quite tension building. And the camera moments even more so - quite spooky/disturbing,

@bolded. I totally agree, at first I was flailing because I'm used to the usual poor third-party crappy Wiimote usage. But once I did it as shown it worked 99.9% of the time- maybe had a problem once tops. Once you realize that there is more ice surrounding the doors that are your "path" the nightmare sequences are never frustrating. Before I realized that I did get lost a couple of times, nothing major and certainly not worth the heat the game has gotten for it. For people who play games for a living most reviewers seem like pretty dumb people when it comes to figuring stuff like this out.



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What're the differences between the Wii and PSP/PS2 versions?

I'm more inclined to get it for the PSP because it's $20 cheaper.



cgkc17 said:
What're the differences between the Wii and PSP/PS2 versions?

I'm more inclined to get it for the PSP because it's $20 cheaper.

As far as I know, the advantages of the Wii version are the use of the Wiimote in the game (the Wiimote is used as the flashlight and also as the cell phone speaker) and the graphics. Also there is the matter of playing a survival horror game on a small screen versus on a big screen... Personally I feel that just using the Wiimote as the flashlight + cell phone is worth the extra $20, and so even if I had a choice I would still go for the WIi version .

It's a very different game, but if you had the choice of a RE4 Wii for $50 or a RE4 PSP (with exactly the same gameplay as the WIi version but no Wiimote control obviously) for $30, which would you go for? It's the controls that make the difference.



Currently Playing: Shin Megami Tensei: Devil Survivor Overclocked, Professor Layton and the Curious Village

Anticipating: Xenoblade, The Last Story, Mario Kart 7, Rayman Origins, Zelda SS, Crush3D, Tales of the Abyss 3DS, MGS:Snake Eater 3DS, RE:Revelations, Time Travellers, Professor Layton vs. Ace Attorney, Luigi's Mansion 2, MH TriG, DQ Monsters, Heroes of Ruin

cgkc17 said:
What're the differences between the Wii and PSP/PS2 versions?

I'm more inclined to get it for the PSP because it's $20 cheaper.


Being a bit of a Shattered Memories junkie I have tried all 3. I own the Wii build, rented the PS2 one, and convinced a PSP owing friend to buy it and lend me his PSP.

 Without a doubt the Wii version lookes the best, higher polys, and slightly improved texture. Where the Wii really pulls ahead is the lighting. The flashlight and its beam are by far the best on Wii. Also there is the control, this was clearly a Wii game first and downported and the controls sing on Wii.

The PS2 build is actually competent too. Sure it looks blurier and has slightly weaker textures, but the lighting, while not quite Wii quality is still damned impresseive given the HW. While not quite up to the Wii version the PS2 build is stil very playable and enticing for non-Wii owners.

The PSP version sadly is a big step down from even the PS2 build. The textures are mediocre even for the PSP and the lighting is pretty much as plain as you can get. Sure the great story is intact, but you are really missing out on a lot of candy with this version. Also this game is not well structured for mobile play.

Get the Wii version if you are can or willing. If you don't go with the PS2. Unless you own neither a Wii, PS2 or BC-PS3 I would suggest you check it out on them before you pick it up for PSP.



XBL: WiiVault Wii: PM me  PSN: WiiVault

PC: AMD Athlon II Quadcore 635 (OC to 4.0ghz) , ATI Radeon 5770 1GB (x2)

MacBook Pro C2D 2.8ghz, 9600m GT 512 iMac: C2D 2.0, X2600XT 256

 

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Soma said:
Soma said:
One question guys!

Is there a way to NOT get the videos (drunk, good dad, etc) at the end? One of my friends finished it twice and he says he didn't get any of that.

He didn't collected many mementos, but I thought Mementos didn't affected that.

 

someone please

So, er, obviously this response is a little late, but as far as I know you have to get a video. Momentoes shouldn't affect that in any way.