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lol at the 360 fans coming in here and bashing Killzone 2. Honestly, some of the people posting anti Killzone 2 crap in here don't own a ps3 and have never played the game. Heruamon, I'm looking at you since your the most recent! Do you do anything but talk about and compare ps games you've never played to other titles (first it was GoW which you admitted to never playing and yet continued a lengthy argument with every one who did in the Dante's Inferno thread). You can't tell me there aren't enough quality 360 games to discuss, I know better.

As for the topic. I greatly preferred Killzone 2's multiplayer. Between the switching objectives which combine all game modes into one round (this was a great new idea for online but no one ever gives the game it's credit), the depth of the classes all of which are fun to play with and master and maybe with the exception of the Assault class are all very well balanced, and what I would call the best maps in an online FPS this gen (tied with COD4 actually) it all adds up to an incredible mp that I was addicted to for months which is much longer then I stick with games. I like to bounce from game to game as they are released. That said, I'm in the camp that believes the Single player was mediocre, with a poorly fleshed out story and very dislikable characters. Meanwhile, I very much enjoyed the MW2 campaign. MW2




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KZ2 was at one point my favorite FPS of all time. The multiplayer was great, i enjoyed the single player, and the graphics are also great. However things got boring as i started seeing an abundance of that one class that was unbalanced (KZ2 players you know what i'm talking about).

Now with MW2 out, i think i can say that KZ2 is superior... to the PS3 version. After playing the game on 360 at my friends, i think i have been spoiled by the 360 controller. So i guess for me MW2 360>KZ2>MW PS3... i still like both games however.



XxXProphecyXxX said:
LOL @ sales = better game.....Wii fit is GOTC( game of the century? 22m sold must be the best shit ever made)

Not saying sales = better game, but on the same platform (so comparing Wiifit with 2X the consoles sold isn't a good comparison), for PS3 owners to so greatly choose MW2 over KZ2, it's kinda hard to say it totally walks all over MW2.  Sure, you can say it's better, but sales point to it not being that much better, or alot of PS3 owners are blind to this reality that alot of people on this site can see so clearly.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

Agreed.

What do I hate most about typical FPS games? It feels like your gun is floating/no weight. The game that commits this crime most is L4D.



tedsteriscool said:
Agreed.

What do I hate most about typical FPS games? It feels like your gun is floating/no weight. The game that commits this crime most is L4D.

LOL...



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

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heruamon said:
tedsteriscool said:
Agreed.

What do I hate most about typical FPS games? It feels like your gun is floating/no weight. The game that commits this crime most is L4D.

LOL...

Elaborate.



tedsteriscool said:
Agreed.

What do I hate most about typical FPS games? It feels like your gun is floating/no weight. The game that commits this crime most is L4D.


Holy crap yes! lol Notice how L4D is in my gamer card but not L4D2. It was fine last year, but it's just so damn noticeable after KZ2. I played the demo and just couldn't enjoy L4D2 as much as I enjoyed the first.




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Solid_Raiden said:
lol at the 360 fans coming in here and bashing Killzone 2. Honestly, some of the people posting anti Killzone 2 crap in here don't own a ps3 and have never played the game. Heruamon, I'm looking at you since your the most recent! Do you do anything but talk about and compare ps games you've never played to other titles (first it was GoW which you admitted to never playing and yet continued a lengthy argument with every one who did in the Dante's Inferno thread). You can't tell me there aren't enough quality 360 games to discuss, I know better.

As for the topic. I greatly preferred Killzone 2's multiplayer. Between the switching objectives which combine all game modes into one round (this was a great new idea for online but no one ever gives the game it's credit), the depth of the classes all of which are fun to play with and master and maybe with the exception of the Assault class are all very well balanced, and what I would call the best maps in an online FPS this gen (tied with COD4 actually) it all adds up to an incredible mp that I was addicted to for months which is much longer then I stick with games. I like to bounce from game to game as they are released. That said, I'm in the camp that believes the Single player was mediocre, with a poorly fleshed out story and very dislikable characters. Meanwhile, I very much enjoyed the MW2 campaign. MW2 <<<< MW though in every way to me. I dislike the mp in MW2 but Cod4 had the best of both worlds. A superior single player (barely) and a superior multiplayer. I loved every COD4 map but I've found myself only like 2 MW2 maps.

LMAO @ the thought that if a game sells more it's better. How would the people who bought MW2 and not KZ2 know which is better if they never bought Killzone 2??!?! How many ps3 owners who got sucked into the hype of MW2 never even heard of Killzone 2? Either way, they are both great games and you can't lose with either.

I'm not bashing KZ...I'm pointing out the fact that a vast majority of PS3 owners, choose MW2 over KZ2...so why is it that if KZ is highly superior to MW2, this happened?  Sales doesn't mean MW2 is a better game, but it's riddiculous to say KZ is so far superior to  MW2.  We are talking about video games here, not battle simulators...evidently, alot of CONSUMERS (you know, the reason games are made) don't feel the same.  It's one thing to say I'm trolling if I compared Halo 3 to KZ2, but MW2 has been very well received on the PS3, and in reading most of the PS3 fans on this thread, they'd make it seem like MW2 is crap compared to KZ2...and you say I'm trolling?

And as for DI's, I stated that based on the demo it ripped a bit off God of War in some respects, but we've not yet seen the final product.  Lastly...So I'd better not see you in any discussion about 360 games.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

tedsteriscool said:
heruamon said:
tedsteriscool said:
Agreed.

What do I hate most about typical FPS games? It feels like your gun is floating/no weight. The game that commits this crime most is L4D.

LOL...

Elaborate.

Sorry, I was repsonding to being called a *troll*, because I don't think you can ignore the choice of a majority of PS3 owners.  Okay, I'll assume that by floating, you're referring to the lack of recoil?  This is true, and the reason I was LOL is because when I was playing it this weekend (PC btw, since most of the guys I Multiplay with are PC snobs...btw, I have it for 360 as well), somebody mention it.  It's not that big a deal to me...especially given the way the game plays...KZ2 seems to be more of a simulator, vice what L4D series is...so recoil would make L4D far unplayable, imho.



"...You can't kill ideas with a sword, and you can't sink belief structures with a broadside. You defeat them by making them change..."

- From By Schism Rent Asunder

heruamon said:
tedsteriscool said:
heruamon said:
tedsteriscool said:
Agreed.

What do I hate most about typical FPS games? It feels like your gun is floating/no weight. The game that commits this crime most is L4D.

LOL...

Elaborate.

Sorry, I was repsonding to being called a *troll*, because I don't think you can ignore the choice of a majority of PS3 owners.  Okay, I'll assume that by floating, you're referring to the lack of recoil?  This is true, and the reason I was LOL is because when I was playing it this weekend (PC btw, since most of the guys I Multiplay with are PC snobs...btw, I have it for 360 as well), somebody mention it.  It's not that big a deal to me...especially given the way the game plays...KZ2 seems to be more of a simulator, vice what L4D series is...so recoil would make L4D far unplayable, imho.

Ah, gotcha. Yeah, it's not game-breaking or anything, it's just when I can "feel" the gun recoil it provides such a different experience.