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Forums - Gaming Discussion - Bad Company 2's multiplayer is making MW2 look silly, IMO.

Ghazi4 said:
i dont agree CoD ownz all in my opinion (im a sony fan boy too it even owns killzone 2 in my opinion)

seeing as you never owned a single battlefield game, i don't see how you can make judgments like this..



I live for the burn...and the sting of pleasure...
I live for the sword, the steel, and the gun...

- Wasteland - The Mission.

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Pock3R said:
Munkeh111 said:
I am not surprised people are starting to hate MW 2, it has become too popular, all popular games receive this backlash, which does annoy me a little actually

MW 2 is a very different game, it is very very fast paced, whereas there is more strategy to Battlefield, and I actually found it a bit empty in the game I played in the beta. A vehicle based online mode is obviously going to make a very different experience to one without vehicles, but having vehicles does not make it better. The WaW games with tanks sucked

yeah keep telling yourself mw2 is a great game. And also keep telling yourself bfbc2 sucks even though you have probably never touched it.  People arent saying mw2 sucks because its so popular, they are saying it because the game is bad.

 

now as for bc2.... it totally destroys mw2.

 

lol alright then....

 

If that's the case, out of all games, why do people keep placing MW2 as a direct competitor against BC2? So they both have a modern setting. Guess what? Modern war themes are pretty burnt out now. There's tons of them all over the shooter genre. This really should be BC2 vs. Warhawk. Even UT3 is a better comparison. Last time I checked, Warhawk had massive maps with a variety of vehicles. I guess we should start comparing Gears of War to Halo since they both have a futuristic setting that involves fighting aliens?

 

The whole "BC2 destroyers MW2" thing is becoming so common now, and it's only out of bitterness. People are so angry that the game is doing so well. They get whiny about campers and proceed to impale their TV's with the controller. Some favor BC2 because they want MW2 and IW to be taken down. Sure they're pricks when it comes to being devs, but they also make great games. This is VGchartz though - the attitudes of developers really get to some of the people here and influence their decision on whether to support/buy games.

 

Arena-style UT-like Twitch/reflex-based shooter   vs.   slow-paced large/open-map vehicle/infantry combat.

 

Nice comparison. Right? Makes sense to me!

I've played both series since the beginning when they started out on PC before they got dumbed down for consoles. They both provided completely different experiences and that hasn't changed. Putting BF up against CoD:UO is the only reasonable comparison seeing as it was the only one that had large maps and fast transport vehicles such as jeeps for getting around. Tanks didn't feel like a shit/lazy addition like they were in CoD:WaW.

 

Really though, quit being bitter children and do a proper comparison. You're a fool to think BC2 will topple MW2. As much as I love both games, you're silly ( >_> ) if you don't know by now which game the casuals will eat for breakfast, lunch, and dinner...



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I have bc2 it says beta ends jan 28 if i press info on it.

I love it im wondering can anybody tell me the return deals Ill get for giving back MW2 I am hating it.

Not to advertise or anything but if anybody in Toronto wants it ill give it for 45 dollars.



"Rainbird: Why don't Nintendo and Microsoft Copy the Sony Blog?

Bagenome:You can't shoot things on a blog, and babies can't read, so I don't think it would suit either one's target audience."

 

d21lewis said:
Honestly, do JRPG makers even realize how hard it is to save the world? That shit is impossible!

 

 

 

newtgat said:
In CoD, I don't mind campers nearly as much as people that use noob-tube grenade launchers. No skill required to use grenade launchers, where you can be an extremely skilled camper.

THIS IS ME. I have like a 1.0 K/d but im only level 8/9 and out of my 100 or so kills atleast half are from launchers.

 

But I dont like CoD battlefield just make me not put love into playing it.

 

Maybe you've face me on PSN



"Rainbird: Why don't Nintendo and Microsoft Copy the Sony Blog?

Bagenome:You can't shoot things on a blog, and babies can't read, so I don't think it would suit either one's target audience."

 

d21lewis said:
Honestly, do JRPG makers even realize how hard it is to save the world? That shit is impossible!

 

 

 

Thats how I got close to mine but instead used the Attack Chopper. Seem to get kills really fast if no one trys to take it down, where as AC-130 seems slower. More people are getting smarter (!) in terms of anti-air and I haven't been able to put a harrier in the air for much time. I would like to have the hardline perk but stopping power is more of a must for me if I'm using my SCAR.

Killstreaks can be a bit stupid at times but It's nice in the sense everyone can use them, along with whatever weapons they want (once they reach a certain level anyways).

Hopefully they release a demo on PSN/360 after Beta is done for Badcompany 2 so I can be more convinced It's worth getting into.



It's just that simple.

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KylieDog said:
MonstaMack said:

I've pretty much had a 1.00 K/D ratio for Halo 3 and Modern Warfare 2. Very streaky.
Every FPS has It's weaknesses. Halo 2 had It's shotgun/sword campers and Snipers in the most odd postions, and now MW2 has campers. But theres killcam there for a reason. Unless their guarded by someone or It's on hardcore you should be able to kill that guy again if you go after him.

 

Most of the time people get nukes because they are heavily guarded or no one goes after that certain person. I've gotten close to a Nuke several times with a SCAR-H so It's possible to do with other weapons if your good/lucky enough.

 

Honestly the more I think about it Counterstrike was the only game I felt to be the most fair of first person shooters. I didn't care much for the other Battlefield games so I assumed Bad Company was the same thing. Name me the most balanced shooter out on the market besides Counter Strike and I'll give it a whirl: and I'll be bound to find some flaws with it/balance issues.

 

Easy way for a nuke.

 

Get a 7 killstreak (or 6 with perk) which is not hard if a few campers cover a small area and cover eachother and get a Harrier.

The kills from the Harrier will boost you up to a 11 kill streak (10 with perk) and get you an AC-130.

Rape with the AC-130 while still getting Harrier kills, you should get more than enough for a nuke.

 

Works for all game types but objective types are the best because you can plan the camping for the first 7 kills based on people heading to objectives, (which you will ignore because you just want kills), after that harrier/AC-130 gets lots of kills from people heading to objectives and expose themselves also.

 

The kill streaks of the game are a joke.

Wow, you are doing an awful lot of bitching, but I have never experienced much of the frustration that you are describing, and I pretty much just run around the maps with my Scar H--nothing really fancy at all.  I play on a team with my brother a lot, and he is pretty amazing at taking down the air offense, which usually makes those Harriers a non issue.  When people are camping, we let each other know where they are and we take them out.  If you use the headset that came with your 360 or a bluetooth headset on your PS3, you can be a very effective team.  Try it sometime.

Yes, I have had rounds where I feel like I'm just not getting anywhere.  This is usually due to a really good sniper doing his job well.  Campers usually just stand there and wait for kills.  All you have to do is look for a little movement or a bullet path and you're good to go.  The game isn't going to spawn you right next to a camper from the other team.  In fact, the teams I have played against that have lots of campers usually lose, and the teams I play on that camp a lot often lose as well.  It's just a stupid way to play the game, and in the end, hardly ever very effective.

Again, it sounds to me like some of you just suck at the game.  And that's ok.  I'm no MW2 prodigy either.  My K/D ratio is something like 850/1000 and I'm only level 30.  I usually place in about the middle of list as far as scoring points--I will be at the top here and there, usually I score somewhere between 1000 and 1200 points per round, sometimes less.  But just because you suck at the game, doesn't mean it's a bad game.  It means you need to spend more time with it and get better.  Or just don't play it anymore, your choice. 

Yes, BF:BC2 is going to be awesome.  As a huge BF series fan, I am very excited for it to come out, and as soon as it does, I will probably ditch MW2 for awhile or maybe even permanently.  But that STILL doesn't mean that MW2 is a bad game.  Just because something is succesfuly does not make it bad.  If BF:BC2 is good enough to catch some attention from online shooter fans, it will sell well.  Don't get your undies in a bunch just because a lot of people are playing a game you don't like.  It's not like EA is paying you personally based on how well BC2 sells and how much time you spend on forums insulting its competition.




KylieDog said:
When you resort to the "you must suck" statements you pretty much are saying "ignore this post".

I apologize--how about this?

If you are having that much trouble with the game, you probably just aren't very good at it.

Is that better?




Ghazi4 said:
i dont agree CoD ownz all in my opinion (im a sony fan boy too it even owns killzone 2 in my opinion)

Epic CoD fanboy stereotype right there. =/ Seriously, this is why people are starting to dislike CoD and its players...

Hell, I loved CoD4, but it wasn't the end all be all of FPS. It was great, but not amazing.  



MonstaMack said:
I dunno Bad Company 1 was just OK. What is the second one going to improve upon?

If BC1 was just OK to you, doesn't that mean it has room to improve on?

What did you not like about the first game? I didn't like:

The amazing accuracy the guns had (especially the XM8, which had nearly 0 recoil).

How self sufficient the classes are (needle for assaults, laser designator for snipers, specialist seemed like a weird and unnecessary class, etc).

Squad spawning system (only 1 randomly chosen squad mate)

Only a few, badly placed spawn points

Huge health and mortality

Spotting system (nick a guy once with a bullet, and he's visible to everybody for a good half minute. The sensor was way overpowering)

Quick sniping

Lack of weapons/customization

Bad community support

 

Fixes:

Canned the specialist, and made sure that every class was distinct and required each other for support (case and point is how everybody whines about vehicles, when nobody spawns as a Specialist when I trace a tank. Medics are vital, so are assaults, and 1 good sniper can desimate an enemy team if half of their team is composed of newb snipers)

Squad spawning fixed (You can choose anybody now)

SLICK menu, and much more user friendly. Easier to set up squads now (especially because you can invite during in game).

Spawning is a lot better, and the problems from Arica harbor is being adressed by DICE (demonstrates their commitment to the community)

High mortality. If you saw the joke video I posted, you see how you can't run up to somebody face on and expect to knife them like the first game.

Aiming is a lot better, IDK what they did. More recoil now.

Spotting system changed so that you now have to press select while aiming at a guy. Sensors only show up on minimap.

Customization is Grrrrrrreat!!!111

Destruction 2.0 (See video for the house collapsing).

 

 

You'll have to tell me what you wanted to be fixed in order for me to tell you if they were...



I still prefer KZ2 sorry if that upsets COD fans, I also prefer MW1 to MW2. I loved the class customization KZ2 gets once you level the classes up. I loved the cloaking snipers get and the balance it is given to not overpower it. I love the engineers and there usefulness especially in some maps with their repair ability. I like the assault class and how resilient and a powerhouse it is, etc. The spawn point choices between your squad leader or the spawn bombs placed by the tactician.
I also loved CS original (1.2 was my least favorite) de_dust, de_dust2, assault, de_nuke, prodigy, office, etc. BF2 was one of my favorite online experiences ever and one of the most complete. I have high hopes for BC2. Hell I had more fun with Zombie Panic Source than MW2.

My personal distaste for MW2 comes in several ways. The SP had a really subpar story (Yes, even KZ2 and Haze have a better story, sadly Haze's gameplay is.....ewww). Not to mention really short and can be compared to the ODST expansion they charged 60$ for. If you're gonna release such a short SP you might as well pull a warhawk or MAG and just make MW2 strictly MP. Now the MP was severely newb friendly with very little sense of accomplishment felt with leveling. With that being said MW2 is by no means a bad game. If that type of game came out before MW1 or at the same time under another name then fine, but the hardcore fans of the NAME (not the gameplay) place it as the second coming when no real improvements were made to the first MW. For what it is, MW2 is a good game, but it is far from the end all FPS, that title would belong to console Halo: CE when it first came out, this coming from a PS1,2 and 3 owner/fanboy that I am, I recognize the positive direction Halo pushed the FPS genre in consoles, but I also believe KZ2 (especially after the control patch/fix) pushed the genre further, not only in visuals but realistic feel in aiming and weapon feel/weight, but hasn't gotten the recognition it deserves due to being a PS3 exclusive that could potentially threaten the high bar the Halo series set.