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Forums - Nintendo Discussion - Did SMG Tank? Or will it fall in line with historical expectations?

It should do around 10m worldwide lifetime - be a solid seller, make Ninty a lot of money - and most importantly - make a lot of gamers very, very happy :)



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I think we'll see the difference between the sale of Galaxy compare to Mario 64 and Sunshine soon. Nintendo has clearly put a lot of effort to make Galaxy appeal to Japanese and it's just a matter of then trying it out and realise how accessible it is.



ShastaMasta said:
thats 350,000 for november 1-4, still 3 more days of sales data needed for a complete week

Japan first week sales are always 3 days. So no matter if a Monster Hunter 2 sold 750.000 in its first week or a Mario Galaxy 350.000, both are counted for the 3 days on sale. From Monday new sales week is starting. 



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shams said:
It should do around 10m worldwide lifetime - be a solid seller, make Ninty a lot of money - and most importantly - make a lot of gamers very, very happy :)

 Just double that :P



Sqrl said:
ioi said:
1. 350 k for week 1 is too high, 300k is more like it
2. All your other data is misleading. Use the data on here. The further back in time you go the less and less accurate data from Famitsu / Media Create is.
3. There are more factors to consider than just week one and ltd ratio, is it released around a holiday period? How far into the life of the system is it released?
4. For what it's worth, 2m - 2.5m is a pretty safe bet at the moment.

@point #4,

I'm glad I'm not the only one who thought 1.8m was a low end number. I think the launch week is dissapointing only from the perspective of a bunch of people who way way overhyped the game in their minds. Myself included.

In any case I am looking forward to seeing how the game does in the US, but more importantly i am looking forward to PLAYING IT!

 


 The number was low intentionally so, to be at the bottom end of expectations and yet be high in comparison to most titles from the past.



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ioi said:
1. 350 k for week 1 is too high, 300k is more like it
2. All your other data is misleading. Use the data on here. The further back in time you go the less and less accurate data from Famitsu / Media Create is.
3. There are more factors to consider than just week one and ltd ratio, is it released around a holiday period? How far into the life of the system is it released?
4. For what it's worth, 2m - 2.5m is a pretty safe bet at the moment.

^^ isn't that a bit overexaggerated?



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Hrmm. Well interesting analysis and thanks ioi for some extra insight into it.



ioi said:
1. 350 k for week 1 is too high, 300k is more like it
2. All your other data is misleading. Use the data on here. The further back in time you go the less and less accurate data from Famitsu / Media Create is.
3. There are more factors to consider than just week one and ltd ratio, is it released around a holiday period? How far into the life of the system is it released?
4. For what it's worth, 2m - 2.5m is a pretty safe bet at the moment.

It seems reasonable to use Famitsu numbers.



I'm sure it will do fine...

I'm guessing 2.7M-3.3M during it's LTD.