First off, this is my opinion. We all know that FF has been getting some mixed, but still mostly positive reviews from fans. As I've stated, FF will always get mixed reviews, because it reinvents itself with each itteration, and thus, by its nature, can never meet expectations of past fans.
I know VERY little about the game. I have heard just the basics, and this thread is proabably based upon my own ignorance, but I'm going to throw it out there.
Some of the actual arguments made about why the game isn't to their liking, imo, make no sense.
1. The game is too linear at the beginning(very common in JRPGs including FFX)
2. Too many cutscenes(this is a matter of taste, see MGS series)
3. Few towns(this again, is a matter of taste, and we can't really comment on this as good or bad until we've played it, hell, maybe there is a hub city setup where 1 city is your main social interaction point, who knows)
A few things have been universally praised, like the music, and graphics, and one thing has yet depths unplumbed, the battle system.
However, the one complaint that I have a really hard time understanding is:
"You don't level up"
First, I've never played the game. I can't wait to play it, and yes, I am very excited about it. However despite my supposed bias, I think that this argument is misleading in the case of this game, and here is why:
You actually do level up, it's just not called "level up" as I understand it from my very basic knowledge.
"Leveling up" is what happens when you collect experience points with which you buy(or gain automatically) new skills, or gain new stats, or both.
In Final Fantasy XIII, as I understand it, you don't earn EXP, you earn CP. What is the difference? Is there any. A rose by any other name...
With your exp(or CP if you are playing FFXIII, or LP? if you are playing FFX) you buy stats, magic, or skills.
You gain exp...I mean CP, from defeating enemies.
So, in FFXIII you fight enemies, for points, and use those points to improve your characters stats, and abilities. You pick those abilities yourself, like in Fable.
So, if I'm right, the real difference here is that you don't have an artificial number to help you show off how strong your character is.
But you DO, basically, level up your character with experience points earned from battles, and grow stronger throughout the game.
Now, I loved the sphere grid in FFX, and as I understand it, this is kinda a rehash of that system. If it worked there....why the complaint.
I think when you say "you don't level up" you imply that your characters don't grow more powerful from fighting enemies, but in actuality, the level up system in FFXIII is fairly traditional, with a minor spin......I assume, and you do become more powerful from gaining points through fighting enemies, correct?
So, what do you think. Is that particular complaint valid, or is it nitpicking? Do I have some of my facts wrong? Seriously, I'm not sure. Help me understand this complaint.
I don't need your console war.
It feeds the rich while it buries the poor.
You're power hungry, spinnin' stories, and bein' graphics whores.
I don't need your console war.
NO NO, NO NO NO.