noname2200 said:
Mr Khan said:
If they're announcing it this year, it's releasing this year. This is Nintendo's way.
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Wii Sports Resort. Punch-Out!! Super Mario Galaxy 2. Metroid: Other M. Sin and Punishment 2. Dynamic Slash. Cosmic Walker. Endless Ocean 2.
It's apparently not as universal a rule as it's made out to be.
yushire said:
If you read his older blogs about Zelda he might as well said it.
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Actually, a Motion+ Zelda that takes full advantage of the new interface is one of the titles he's said would create/sustain momentum...if it's done right. Seeing as how all we've got is a title and one (1) peice of artwork, he can not say that it won't be done right. Nor do I think he has. He has, however, expressed tremendous pessimism. That's not the same thing, though.
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And yet he dismissed Red Steel 2 even though its what he wants and more on Zelda. He just ignored Red Steel 2 because its a third paty game. You know, the ones that making "retarded games" even though thats what the Wii makes it signature like Just Dance, Cabella 2010 and Carnival games and game party.
This is from Malstrom himself about Red Steel 2:
http://seanmalstrom.wordpress.com/2009/09/02/email-will-red-steel-2-sell/
"I don’t have any faith in Red Steel 2 to sell. People who played it at E3 complained about the controls. Controls will make or break a Wii game."
"No one has really made a ‘core’ game that I’ve really wanted to be seen. First, you start off with the good controls and essential arcade like gameplay. Then, and only then, you add on everything else. It would be as if I started out with Wii Sports Resort’s “sword fighting” and then started adding dungeons and monsters. Or if I started out with the archery and added the Mii riding a dragon and had to shoot other dragons."
"Red Steel 2, which does seem nicely done production wise, seems as if the game, and the controls, were made differently. The content is not an organic outgrowth of the controls. If it was, then why would controls be such an issue at this late of period?"
"Is there any multiplayer in Red Steel 2? I didn’t think so. And that is another reason why people won’t get it."
"At this current time, I don’t think Red Steel 2 will sell too well."
Nice going jumping to conclusions Malstrom now we never knew whats the potential of Red Steel 2 because your legions wouldnt buy this game at all.
And yet he praises this title Dynamic Zan:
http://seanmalstrom.wordpress.com/2009/11/13/email-malstroms-gauntlet-game/
"Thank you for alerting me on this. There aren’t any details out, and I don’t know whether Zan gets the Motion Plus."
"For those of you perhaps new to this site, I try to throw my hat in the ring and say what type of game needs to come out to really score big with the Expanded Audience as well as Nintendo’s Core Audience. Prior to E3 2009, I kept saying “New 2d Mario, Nintendo. DO IT!!!” over and over to the point of nauseum. And, lo and behold, Nintendo made it, and we’re going to see how it performs. I think it will hit a sweet spot of satisfying BOTH Core consumers and Expanded consumers. Girls love playing Mario. I hear everywhere from guys how their wives are excited to play NSMB Wii, and they aren’t really excited to play any other game."
"So, throwing my hat in the ring again, I have been saying that the next big thing after that would be taking the Wii Sports Resort type controls, such as arrow shooting, swordplay, frisbee, and applying it to a four player Gauntlet type game. People would have different weapons and would need to cooperate to get through the monsters. Think of those Instance dungeons in World of Warcraft where people have to cooperate to get through. And, of course, such a hypothetical game could be played alone. But the idea that you can get new swords, upgrade your swords and bows, and play it all with motion plus controls just sounds so sweet to me."
"Nintendo sees their Expanded Audience as people who do not like to be caught up in a fantasy world which is why the Wii brand games use the Miis and use an almost sterile setting. And Nintendo saw the Core Audience as the Zelda, Metroid, 3d Mario types."
"Isn’t there anything in between? Most gamers were made in games like NES Super Mario Brothers or NES Zelda. NSMB DS, Mario Kart Wii, and Mario Kart DS proves that an arcade centric type game, even placed in a fantasy setting, will satisfy core gamers as well as satisfying Expanded Audience gamers. The uptick in Mario Kart sales of the DS and Wii from prior incarnations shows this. And NSMB DS shows that the game will attract people who have never played Mario before."
"Gauntlet was a game that had people come together and play together. Such a type of game seemed fitting and doable with Wii Sports Resort type controls. I recall women playing Gauntlet when it was out."
"And many women do play World of Warcraft. So a party dungeon-crawler or party RPG type game I think would be the next big hit (correctly executed, of course)."
"Nintendo is apparently publishing the game, Zangeki no REGINLEIV, in Japan. This will also be the first ever Nintendo-published title with a D rating in Japan (basically the equivalent of an MA15+)."
Didnt he knew that the game was on rails right? GEEZ...