By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - How good is New Super Mario Bros Wii

I'll only like it if its in a Super Mario World or SMB 3 style



All hail the KING, Andrespetmonkey

Around the Network

game of the decade.



come try out the computer game i've been working on for my high school senior project, titled sling ball. http://vgchartz.com/forum/thread.php?id=76669&page=1

you can view a few screenshots from the game in my photo album here; http://www.vgchartz.com/photos/album.php?album=2312

yes, this is vonboy's alt account. i can't log into my original account, and i'm not sure if i will ever be able to.

Proud Member of the Official Yoshi Fan Club!.

It's thiiiiiis *stretches arms* good!

But yes... so much fun, both in single and mulitplayer. You're in for a treat.



Its pretty good. Finding I'm not playing it *that* much (only partway through world#3), because the saving mechanism means you can't play it level-by-level.

Its better than the DS one, and its a solid 9.5 - hard to find any flaws (gfx in some levels look weak compared to others).



Gesta Non Verba

Nocturnal is helping companies get cheaper game ratings in Australia:

Game Assessment website

Wii code: 2263 4706 2910 1099

shams said:
Its pretty good. Finding I'm not playing it *that* much (only partway through world#3), because the saving mechanism means you can't play it level-by-level.

Its better than the DS one, and its a solid 9.5 - hard to find any flaws (gfx in some levels look weak compared to others).

Actually, yes you can! Just quick save and you can pick up right where you left off. You can even play other files without losing the quick save! It's just that the quick save isn't permanent and if you load it, you'll have to quick save again.



Around the Network
Khuutra said:
shams said:
Its pretty good. Finding I'm not playing it *that* much (only partway through world#3), because the saving mechanism means you can't play it level-by-level.

Its better than the DS one, and its a solid 9.5 - hard to find any flaws (gfx in some levels look weak compared to others).

Actually, yes you can! Just quick save and you can pick up right where you left off. You can even play other files without losing the quick save! It's just that the quick save isn't permanent and if you load it, you'll have to quick save again.

So it's like Super Mario Advance 4 (the GBA SMB3 portremake) in that respect?



Soleron said:
Khuutra said:

Actually, yes you can! Just quick save and you can pick up right where you left off. You can even play other files without losing the quick save! It's just that the quick save isn't permanent and if you load it, you'll have to quick save again.

So it's like Super Mario Advance 4 (the GBA SMB3 portremake) in that respect?

I never played that one

So my unqualified answer is "Yes. Exactly like that. No questions asked."



Thanks guys, I'm hoping to get it for christmas. I'm now drooling with anticipation.



www.tranmererovers.co.uk

Currently playing: Legend of Zelda: Spirit Tracks and Red Steel.

Wii Friend Codes:

Smash Bros Brawl- 5284 2865 3565

Mario Kart Wii- 0216 0932 4306

Mario Strikers Charged- 034471 707985

Send me a message if you have added me.

@ Soleron:

I think nobody has really understood your question yet, so I'll try to answer it. I think those level defining elements you call them are fine in the game. Of course there are a lot that we have seen somewhere before, but this is partly due to the fact that it probably is difficult to have really new ideas in this genre and partly because this game also plays with nostalgia. There are still quite a number of new elements though and certain levels are definitely memorable thanks to those. Also, the known ones are not simple rehashes but usually clever mixups that make them feel fresh as well.

The overworld is a million times better than the one of the DS game, but I'm still a bit unsure what I should think about it. For me it is more or less on par with the one of SMB3, but still ways behind SMW's. It is good to have enemies on the overworld map and it is designed nicely, but all these secret paths and the fact that it was one continuous world in SMW make this map much better imo.

Secret level exits are existing, but the focus is more on the Star Coins which is fine, but not as good as looking for secret exits I think. The problem with the secret exits is mainly that they usually only lead you to either a toad house or a warp cannon which is both quite worthless if you have already played through the main without secret paths and are looking for them afterwards.

But I can tell you that the game is really really amazing and really in the same league as SMB3 and SMW. I'd personally place it in front of SMB 3 but behind SMW, but this is only a matter of personal tastes I think.


I hope that helps you!



Currently Playing: Skies of Arcadia Legends (GC), Dragon Quest IV (DS)

Last Game beaten: The Rub Rabbits(DS)

Its the best 2D Mario ever. Or very close to the best. Only SMW and SMB3 can compete with it.




Nintendo still doomed?
Feel free to add me on 3DS or Switch! (PM me if you do ^-^)
Nintendo ID: Mako91                  3DS code: 4167-4543-6089