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cAPSLOCK said:
kitler53 said:
metroid prime 3, metroid prime trilogy, punch out, the conduit, madworld, muramasa, no more heros, okami, ect and so forth. plenty of good "hardcore" games and none of them were particularly successful sales wise.

maybe, just maybe, the reason wii fit can blow past 20M with ease and great game like metroid struggled to make 1.5 is that the audience just isn't there. you can make a game for the wii as "bigger" and "badder" as you want but my mother (a wii owner) is still unlikely to buy it.

Let's be honest for a second. The Condiut, Madworld, Muramasa, and NMH all sucked. They weren't good games by any real standard.

Okami sold like crap on the PS2 also. Personally I'm happy about its failure because I hate Okami with a red hot fiery passion, but that aside it's a last gen port of a bad selling game.

Metroid Prime 3 sold better than Metroid Prime 2 and according to VG chartz it sold more than Super Metroid. I have all the console Metroid games but they definitely appeal to a specific type of player and looking at the sales of the previous games it's successful by Metroid standards.

Punch Out I don't have an answer for. Its legs don't look too horribly bad, though, so it may slowly eek its way past 1mln which is never a bad thing.

A crappy game is a crappy game and I have no problems watching games like The Condiut, Okami, and Zack and Wiki flounder and die horrible deaths.  I mean was anyone honestly excited about a Dead Space rails shooter? As soon as I heard it was on rails all interest in the game dropped.  They had a young interesting franchise they could have exapanded on with the Wii but instead sat around on their asses enjoying the smell of their own farts and phoned in a spinoff like anyone actually gives a crap about the Dead Space franchise.

The Wii will probably not see a really breakout non-Nintendo game, but it's hardly Nintendo's fault that the video game industry is largely lazy uncreative hacks.

*Glares at you, kung fu style*



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routsounmanman said:
cAPSLOCK said:
kitler53 said:
metroid prime 3, metroid prime trilogy, punch out, the conduit, madworld, muramasa, no more heros, okami, ect and so forth. plenty of good "hardcore" games and none of them were particularly successful sales wise.

 Personally I'm happy about its failure because I hate Okami with a red hot fiery passion, but that aside it's a last gen port of a bad selling game.

The Wii will probably not see a really breakout non-Nintendo game, but it's hardly Nintendo's fault that the video game industry is largely lazy uncreative hacks.

*Glares at you, kung fu style*

I knew this would probably get a response :3

I like you routsounmanman, so just know I can respect you and like most of your posts while simultaneously dancing a jig of delight on Okami's grave. :D If it makes you feel any better I suggested it to a family member when they asked for an adventure type of game.  I threw up a little bit in my mouth when I suggested it, but I suggested it nevertheless and they bought it.

 

My point still stands, the video game industry by and large is full of uncreative barely functioning hacks who draw inspiration from crap that requires a nothing more than a 5th grade reading level. It's not Nintendo's fault third parties suck at their job. If anything if this motion control keeps gaining steam what you'll see is those old style games and companies die and be replaced by a new crop of developers. Good riddance.



richardhutnik said:
O-D-C said:
what's wrong with rail shooters? While I mostly agree with you rail shooters are awesome

Offering rail shooters instead of quality FPS titles IS A problem.

I'd say Offering only rail shooters and no quality FPS titles IS A problem. Both genres have their space, as Wii rail shooter sales have shown.



cAPSLOCK said:
kitler53 said:
metroid prime 3, metroid prime trilogy, punch out, the conduit, madworld, muramasa, no more heros, okami, ect and so forth. plenty of good "hardcore" games and none of them were particularly successful sales wise.

maybe, just maybe, the reason wii fit can blow past 20M with ease and great game like metroid struggled to make 1.5 is that the audience just isn't there. you can make a game for the wii as "bigger" and "badder" as you want but my mother (a wii owner) is still unlikely to buy it.

Let's be honest for a second. The Condiut, Madworld, Muramasa, and NMH all sucked. They weren't good games by any real standard.

Okami sold like crap on the PS2 also. Personally I'm happy about its failure because I hate Okami with a red hot fiery passion, but that aside it's a last gen port of a bad selling game.

Metroid Prime 3 sold better than Metroid Prime 2 and according to VG chartz it sold more than Super Metroid. I have all the console Metroid games but they definitely appeal to a specific type of player and looking at the sales of the previous games it's successful by Metroid standards.

Punch Out I don't have an answer for. Its legs don't look too horribly bad, though, so it may slowly eek its way past 1mln which is never a bad thing.

A crappy game is a crappy game and I have no problems watching games like The Condiut, Okami, and Zack and Wiki flounder and die horrible deaths.  I mean was anyone honestly excited about a Dead Space rails shooter? As soon as I heard it was on rails all interest in the game dropped.  They had a young interesting franchise they could have exapanded on with the Wii but instead sat around on their asses enjoying the smell of their own farts and phoned in a spinoff like anyone actually gives a crap about the Dead Space franchise.

The Wii will probably not see a really breakout non-Nintendo game, but it's hardly Nintendo's fault that the video game industry is largely lazy uncreative hacks.

Well, that's the point with games like Madworld, Muramasa, Little Kings Story, NMH, Zack and Wiki, Okami, etc. Some people will love them and regard them as amazing tittles, and many of those who don't personally like them but do have an objective critical sense will be able to see they are at least, I don't know, "well made", in a sense, while most people won't like these games because they just don't fit their tastes. That's kind of the definition of good niche games, so the fact that you don't like them is to be expected, I just don't think it would be fair to classify most of these as "crappy games".



Farmageddon said:
cAPSLOCK said:
kitler53 said:
metroid prime 3, metroid prime trilogy, punch out, the conduit, madworld, muramasa, no more heros, okami, ect and so forth. plenty of good "hardcore" games and none of them were particularly successful sales wise.

maybe, just maybe, the reason wii fit can blow past 20M with ease and great game like metroid struggled to make 1.5 is that the audience just isn't there. you can make a game for the wii as "bigger" and "badder" as you want but my mother (a wii owner) is still unlikely to buy it.

Let's be honest for a second. The Condiut, Madworld, Muramasa, and NMH all sucked. They weren't good games by any real standard.

Okami sold like crap on the PS2 also. Personally I'm happy about its failure because I hate Okami with a red hot fiery passion, but that aside it's a last gen port of a bad selling game.

Metroid Prime 3 sold better than Metroid Prime 2 and according to VG chartz it sold more than Super Metroid. I have all the console Metroid games but they definitely appeal to a specific type of player and looking at the sales of the previous games it's successful by Metroid standards.

Punch Out I don't have an answer for. Its legs don't look too horribly bad, though, so it may slowly eek its way past 1mln which is never a bad thing.

A crappy game is a crappy game and I have no problems watching games like The Condiut, Okami, and Zack and Wiki flounder and die horrible deaths.  I mean was anyone honestly excited about a Dead Space rails shooter? As soon as I heard it was on rails all interest in the game dropped.  They had a young interesting franchise they could have exapanded on with the Wii but instead sat around on their asses enjoying the smell of their own farts and phoned in a spinoff like anyone actually gives a crap about the Dead Space franchise.

The Wii will probably not see a really breakout non-Nintendo game, but it's hardly Nintendo's fault that the video game industry is largely lazy uncreative hacks.

Well, that's the point with games like Madworld, Muramasa, Little Kings Story, NMH, Zack and Wiki, Okami, etc. Some people will love them and regard them as amazing tittles, and many of those who don't personally like them but do have an objective critical sense will be able to see they are at least, I don't know, "well made", in a sense, while most people won't like these games because they just don't fit their tastes. That's kind of the definition of good niche games, so the fact that you don't like them is to be expected, I just don't think it would be fair to classify most of these as "crappy games".

Ok so you can me an excuse of everything and this happens more often by Nintendo Fans, i have been a nintendo fan since the NES, only having nintendo consoles until the ps2 i had it and sell it, because i love nintendo, but you got to get your head out of you asses, yes nintendo makes the greatest games with high production values and great charm but we Nintendo fans sometimes dont give an opportunity to others publishers or other games just because they don't have Mario, Zelda or Metroid in the box, i hate all this talk and no action if you hate publishers for not giving support for the console you and i love give them support to, yes i have nintendo titles but i give opportunity to some other publishers, just look at my profile yes i have the Marios and everything else but i look at other games before bashing or saying things like lazy and cheap production values.

You can say everything about a game and put in a genre let me start:

No More Heroes.....sandbox wanabbe GTA4 , low production values, no big developer and everything but it rocks.

Dead Space.......Rail Shotter, Sequel of a game we dont have , but the story,gameplay(even if it is a rail shotter) and atmosphere make for it.

Madworld......Graphics seem odd (Black and white with red), 6 hour lenght ... but it has style , good story and a big publisher behind it.

The conduit.....Boring style, everyday movie story(Government conspiracy),and unknown developer........ but it has good production values,grat graphics, and pasion.

 

For every No more heroes theres a Devil May Cry, for every Little Kings Story you have Katamari , yes those games came up with no fanfare and end up selling very good and all comes to the type of gamers each console has.

And i can continue for ever , what i trying to say just buy the good damned games and stop crying why dont you have the other console titles, and you can put every wii title you'll name in a niche category, thats an excuse and reflects that you don't contribute to the cause by not buying the games you mention.  Just buy other developers/publishers games  and stop crying.



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It seems that every anti-Nintendo fanboy will quickly jump on whatever third party title they can find and use that as reason to believe that hardcore titles can't sell on Wii. Games like The Conduit, Madworld, Dead Space: Extraction... wait, let me ask 360/PS3-only owners: would you have bought these games if they came to the 360 or PS3?

It's really funny and ironic when people use games like the three mentioned above for their aforementioned argument, but also say how bad they are. I mean, really, you're going to say that bad games not selling equates to a lack of hardcore gamers?

Fact is, I don't think I've seen any third party effort outside the Call of Duty franchise on the Wii that actually has any appeal (oddly enough, World at War on the Wii sold over a million copies, and Modern Warfare Reflex is showing similar sales records). Saying a game like The Conduit, a poorly reviewed title that even Wii owners called 'generic' as soon as it was announced, selling bad is proof that third party games can't sell is the same as me saying third party efforts can't sell on the PS3 because of games like Lair and Haze, two games so bad in quality and sales that they actually sank the development companies.

For a final note, can you name any third party game that looked to show more promise than a Nintendo produced title? I can name several third party titles on the 360 and PS3 that look to put Microsoft and Sony's in-house companies to shame, and that's why they sell. However, you can't name one third party Wii title that takes the audience as seriously as Nintendo. Once that kind of game comes along and tanks in sales, come talk to me, but for now, we have nothing but low budget, poorly advertised and reviewed, niche titles to argue that 'third party titles can't sell.'

(Note: perhaps Capcom's Monster Hunter Tri fits my description of a game meeting or exceeding Nintendo's quality. But look: it's close to a platinum seller and it's not even out of Japan yet).



Scoobes said:
KungKras said:

Blizzard games are always the main dish to me, so I too try to chose a console to best compliment my PC. And that console has always been Nintendo or Sega consoles.

Why I don't find the PS1 and PS2 complete is because all their games are third party, even their firts party games all feel Third party-ish. Racing games all look the same without anything to differentiate them, the platformers were all croc-clones although I love Spyro. I just didn't find those consoles appealing for anything else than JRPGs and games with mainstream content like a Dunald duck game I wanted when I was a kid but couldn't have because it was on PS2, same with kingdom hearts, I thought "A disney game, awesome, I want this" Little did I know that disney games were only common on Nintendo playforms in the SNES days. the Playstations had some great series from the NES/SNES days too. This is why I think that the only great contribution Sony made to gaming was to force me to chose between two consoles, or buy two to get a complete console gaming experience.

You could argue that the Playstations had very complete libraries when it came to genres, but I'm talking about how complete a library is when it comes to experiences. The playstations had nothing that -felt- like Zelda or Sonic. They did not have the Nintendo experience, but managed to somewhat emulate the Sega experience. They had the mainstream games, and nothing else that interrested me.

Maybe it's just me, everyone around me just goes on and on about how good the Playstations were. I never saw the point with them, though. I also can't stand ketchup, wich is another thing I seem to disagree with the majority about.

Ketchup?! There is something wrong with you ;)

Seriously though, although PS1 & 2 didn't have a Zelda or a Sonic, they had some pretty unique or at least original game experiences on both of the previous gen consoles (both 1st & 3rd party). On PS1 you had your fair share of JRPGs, but you also had unique experiences (for the time) like MGS and the survival horror genre was literally created on PS1. Games like Resident Evil, Silent Hill and Dino Crisis were my staple on the PS1 at that time.

On PS2 we had the introduction of the Team Ico games which again give unique game experiences that have not really been done before or after in the same way.

you might not have had the Nintendo experience, but I don't think trying to emulate the Nintendo experience would have gotten Sony anywhere in the gaming market. The reason they were sucessful is because they created an experience and image that was very different to Nintendo.

I could nitpick and say that Survival horror was born on the PC with Alone in the Dark :P. But I get your point.

Still, I always get the feeling that pre PS1, I could buy a console and get a complete experience that rivals the competition in every way. And post PS1 if I bought a console, there was always something missing.



I LOVE ICELAND!

joshx said:
Farmageddon said:

Well, that's the point with games like Madworld, Muramasa, Little Kings Story, NMH, Zack and Wiki, Okami, etc. Some people will love them and regard them as amazing tittles, and many of those who don't personally like them but do have an objective critical sense will be able to see they are at least, I don't know, "well made", in a sense, while most people won't like these games because they just don't fit their tastes. That's kind of the definition of good niche games, so the fact that you don't like them is to be expected, I just don't think it would be fair to classify most of these as "crappy games".

Ok so you can me an excuse of everything and this happens more often by Nintendo Fans, i have been a nintendo fan since the NES, only having nintendo consoles until the ps2 i had it and sell it, because i love nintendo, but you got to get your head out of you asses, yes nintendo makes the greatest games with high production values and great charm but we Nintendo fans sometimes dont give an opportunity to others publishers or other games just because they don't have Mario, Zelda or Metroid in the box, i hate all this talk and no action if you hate publishers for not giving support for the console you and i love give them support to, yes i have nintendo titles but i give opportunity to some other publishers, just look at my profile yes i have the Marios and everything else but i look at other games before bashing or saying things like lazy and cheap production values.

You can say everything about a game and put in a genre let me start:

No More Heroes.....sandbox wanabbe GTA4 , low production values, no big developer and everything but it rocks.

Dead Space.......Rail Shotter, Sequel of a game we dont have , but the story,gameplay(even if it is a rail shotter) and atmosphere make for it.

Madworld......Graphics seem odd (Black and white with red), 6 hour lenght ... but it has style , good story and a big publisher behind it.

The conduit.....Boring style, everyday movie story(Government conspiracy),and unknown developer........ but it has good production values,grat graphics, and pasion.

 

For every No more heroes theres a Devil May Cry, for every Little Kings Story you have Katamari , yes those games came up with no fanfare and end up selling very good and all comes to the type of gamers each console has.

And i can continue for ever , what i trying to say just buy the good damned games and stop crying why dont you have the other console titles, and you can put every wii title you'll name in a niche category, thats an excuse and reflects that you don't contribute to the cause by not buying the games you mention.  Just buy other developers/publishers games  and stop crying.

First of all, I don't hate no third partie. You may not have noticed, but I was actually making the point that most of those games mentioned actually had a lot of quality to them, they just don't fit most people's tastes, and that's why some people love them while most people don't give a shit.

Also, you can't really compare NMH with DMC, for example, but most importantly, you can't expect that any game could have big sales with "no fanfare" just because a few did. Many don't. And that's besides the point, anyway, the appeal of the games is simply different. Also, why do you bring Katamari up? Did it sell that well?

And it's not like people are making this "niche game thing" up. Just look at Okami on the PS2. That's one example, there are many others.

Also, some games, which do have the values expected of a big selling game (or at least have more of those values) have sold well on Wii.

And, finally, I'm not "crying" and I do like most of these niche games. But even then, I don't expect them to sell amazing numbers anyway because of what they are. Your "attack" here makes no sense, really.



KungKras said:
Scoobes said:
KungKras said:

Blizzard games are always the main dish to me, so I too try to chose a console to best compliment my PC. And that console has always been Nintendo or Sega consoles.

Why I don't find the PS1 and PS2 complete is because all their games are third party, even their firts party games all feel Third party-ish. Racing games all look the same without anything to differentiate them, the platformers were all croc-clones although I love Spyro. I just didn't find those consoles appealing for anything else than JRPGs and games with mainstream content like a Dunald duck game I wanted when I was a kid but couldn't have because it was on PS2, same with kingdom hearts, I thought "A disney game, awesome, I want this" Little did I know that disney games were only common on Nintendo playforms in the SNES days. the Playstations had some great series from the NES/SNES days too. This is why I think that the only great contribution Sony made to gaming was to force me to chose between two consoles, or buy two to get a complete console gaming experience.

You could argue that the Playstations had very complete libraries when it came to genres, but I'm talking about how complete a library is when it comes to experiences. The playstations had nothing that -felt- like Zelda or Sonic. They did not have the Nintendo experience, but managed to somewhat emulate the Sega experience. They had the mainstream games, and nothing else that interrested me.

Maybe it's just me, everyone around me just goes on and on about how good the Playstations were. I never saw the point with them, though. I also can't stand ketchup, wich is another thing I seem to disagree with the majority about.

Ketchup?! There is something wrong with you ;)

Seriously though, although PS1 & 2 didn't have a Zelda or a Sonic, they had some pretty unique or at least original game experiences on both of the previous gen consoles (both 1st & 3rd party). On PS1 you had your fair share of JRPGs, but you also had unique experiences (for the time) like MGS and the survival horror genre was literally created on PS1. Games like Resident Evil, Silent Hill and Dino Crisis were my staple on the PS1 at that time.

On PS2 we had the introduction of the Team Ico games which again give unique game experiences that have not really been done before or after in the same way.

you might not have had the Nintendo experience, but I don't think trying to emulate the Nintendo experience would have gotten Sony anywhere in the gaming market. The reason they were sucessful is because they created an experience and image that was very different to Nintendo.

I could nitpick and say that Survival horror was born on the PC with Alone in the Dark :P. But I get your point.

Still, I always get the feeling that pre PS1, I could buy a console and get a complete experience that rivals the competition in every way. And post PS1 if I bought a console, there was always something missing.

You sure that's not to do with nostalgia? I know my viewpoint can become very skewed when it comes to talking about older games :P

They just had something special back then. When gaming was still 2D there was an element of your own imgination being able to fill in the blanks.



I'm still waiting for a Wii-specific StarWars game, the one which ain't a port, with a decent budget and a decent devteam behind it.

Almost all Starwars games are selling great on Wii (considering most of them are crap), and I don't think that my wish is unreasonable.



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